-wxWidgets 2.5.3
----------------
-
-*** Please note that this is an UNSTABLE DEVELOPMENT SNAPSHOT.
-*** Unless you need the new features and bug fixes, you may wish to
-*** use the official 2.4.x stable series. You are still encouraged
-*** to try the releases from 2.5.x branch, of course, and unstable
-*** doesn't mean that they crash all the time -- just that the API
-*** may change in backwards incompatible way. If this doesn't frighten
-*** you, do try this release and please let us know what you think!
+wxWidgets 2.6.2
+---------------------------------------------------------
Welcome to wxWidgets, a sophisticated cross-platform C++
-framework for writing advanced GUI applications using (where
-possible) the native controls.
+framework for writing advanced GUI applications using
+native controls where possible.
In addition to common and advanced GUI facilities such as
frames, scrolling windows, toolbars, tree controls, icons,
features are not available on a platform, such as MDI and tree
controls on Unix, they are emulated.
-A detailed 1800-page reference manual is supplied in HTML, PDF
+A detailed 2000-page reference manual is supplied in HTML, PDF
and Windows Help form: see the docs hierarchy.
For a quick start, point your Web browser at docs/html/index.htm
Changes in this release
-----------------------
-Please see changes.txt for details.
+Please see changes.txt and "Changes since 2.4" in the manual
+for details.
Platforms supported
-------------------
wxWidgets currently supports the following platforms:
-- Windows 95/98/ME, Windows NT, Windows 2000, Windows XP, Pocket PC
+- Windows 95/98/ME, Windows NT, Windows 2000, Windows XP,
+ Pocket PC, Smartphone
- Most Unix variants with GTK+ 1 and GTK+ 2
- Most Unix variants with X11 (beta)
- Most Unix variants with Motif/Lesstif
- MacOS 9.x and 10.x using Carbon (10.3 and above preferred)
- MacOS 10.x using Cocoa (beta)
- OS/2 (beta)
+- PalmOS (alpha)
Most popular C++ compilers are supported; see the install.txt
file for each platform (available via docs/html/index.htm) for details.
See also http://www.wxwidgets.org/platform.htm.
+The 2.6 series is the last to fully support GTK+ 1.2, and Mac OS
+9/Mac OS 10.2 and below. wxWidgets 2.7 and above will focus on
+GTK+ 2, and Mac OS 10.3 and above.
+
Files
-----
docs/x11
docs/mgl
docs/os2
+ docs/palmos
Licence information
-------------------
docs/lgpl.txt
Although this may seem complex, it is there to allow authors of
-proprietary/commercial applications to use wxWidgets in
-addition to those writing GPL'ed applications. In summary,
-the licence is LGPL plus a clause allowing unrestricted
-distribution of application binaries. To answer a FAQ, you
-don't have to distribute any source if you wish to write
-commercial applications using wxWidgets.
-
-However, if you distribute wxGTK or wxMotif (with Lesstif) version
-of your application, don't forget that it is linked against
-GTK+ (or Lesstif) which is covered by LGPL *without* exception
-notice. Under Linux systems your app is probably linked
-against LGPL glibc as well. Please read carefully LGPL, section 6.
-which describes conditions for distribution of closed source applications
-linked against LGPL library. Basically you should link dynamically and
-include source code of LGPL libraries with your product (unless it is
-already present in user's system - like glibc usually is).
-If compiled with --enable-odbc (Unix only), wxWidgets library will
-contain iODBC library which is covered by LGPL.
+proprietary/commercial applications to use wxWidgets in addition
+to those writing GPL'ed applications. In summary, the licence is
+LGPL plus a clause allowing unrestricted distribution of
+application binaries. To answer a FAQ, you don't have to
+distribute any source if you wish to write commercial
+applications using wxWidgets.
+
+However, if you distribute wxGTK or wxMotif (with Lesstif)
+version of your application, don't forget that it is linked
+against GTK+ (or Lesstif) which is covered by LGPL *without*
+exception notice. Under Linux systems your app is probably linked
+against LGPL glibc as well. Please read carefully LGPL, section
+6. which describes conditions for distribution of closed source
+applications linked against LGPL library. Basically you should
+link dynamically and include source code of LGPL libraries with
+your product (unless it is already present in user's system -
+like glibc usually is). If compiled with --enable-odbc (Unix
+only), wxWidgets library will contain iODBC library which is
+covered by LGPL.
If you use TIFF image handler, please see src/tiff/COPYRIGHT
for libtiff licence details.
-If you use JPEG image handler, documentation for your program should
-contain following sentence: "This software is based in part on the work of
-the Independent JPEG Group". See src/jpeg/README for details.
+If you use JPEG image handler, documentation for your program
+should contain following sentence: "This software is based in
+part on the work of the Independent JPEG Group". See
+src/jpeg/README for details.
-If you use wxRegEx class on a system without native regular expressions
-support (i.e. MS Windows), see src/regex/COPYRIGHT file for Henry Spencer's
-regular expression library copyright.
+If you use wxRegEx class on a system without native regular
+expressions support (i.e. MS Windows), see src/regex/COPYRIGHT
+file for Henry Spencer's regular expression library copyright.
If you use wxXML classes or XRC, see src/expat/COPYING for licence details.
http://sourceforge.net/bugs/?group_id=9863
-The Windows help files are located in docs/winhelp.
+The Windows HTML Help files are located in docs/htmlhelp.
+The Windows Help files are located in docs/winhelp.
The PDF help files are located in docs/pdf.
+The HTB (wxWidgets HTML Help) files are located in docs/htb.
Further information
-------------------
Have fun!
-The wxWidgets Team, October 2004
+The wxWidgets Team, September 2005