// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "listctrl.h"
- #pragma implementation "listctrlbase.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
// include <commctrl.h> "properly"
#include "wx/msw/wrapcctl.h"
+// Currently gcc and watcom don't define NMLVFINDITEM, and DMC only defines
+// it by its old name NM_FINDTIEM.
+//
+#if defined(__VISUALC__) || defined(__BORLANDC__) || defined(NMLVFINDITEM)
+ #define HAVE_NMLVFINDITEM 1
+#elif defined(__DMC__) || defined(NM_FINDITEM)
+ #define HAVE_NMLVFINDITEM 1
+ #define NMLVFINDITEM NM_FINDITEM
+#endif
+
// ----------------------------------------------------------------------------
// private functions
// ----------------------------------------------------------------------------
}
// init with conversion
- void Init(LV_ITEM_OTHER& item)
+ void Init(const LV_ITEM_OTHER& item)
{
// avoid unnecessary dynamic memory allocation, jjust make m_pItem
// point to our own m_item
//
// Solution:
// Under MSW the only way to associate data with a List
-// item independant of its position in the list is to
+// item independent of its position in the list is to
// store a pointer to it in its lParam attribute. However
// user programs are already using this (via the
// SetItemData() GetItemData() calls).
// versions of _some_ messages (notably LVN_GETDISPINFOA) in MSLU build
wxSetCCUnicodeFormat(GetHwnd());
- // for comctl32.dll v 4.70+ we want to have this attribute because it's
- // prettier (and also because wxGTK does it like this)
+ // for comctl32.dll v 4.70+ we want to have some non default extended
+ // styles because it's prettier (and also because wxGTK does it like this)
if ( InReportView() && wxApp::GetComCtl32Version() >= 470 )
{
::SendMessage(GetHwnd(), LVM_SETEXTENDEDLISTVIEWSTYLE,
- 0, LVS_EX_FULLROWSELECT);
+ 0, LVS_EX_LABELTIP | LVS_EX_FULLROWSELECT);
}
return true;
}
// Sets information about this column
-bool wxListCtrl::SetColumn(int col, wxListItem& item)
+bool wxListCtrl::SetColumn(int col, const wxListItem& item)
{
LV_COLUMN lvCol;
wxConvertToMSWListCol(col, item, lvCol);
return col;
}
+void wxListCtrl::SetItemFont( long item, const wxFont &f )
+{
+ wxListItem info;
+ info.m_itemId = item;
+ info.SetFont( f );
+ SetItem( info );
+}
+
+wxFont wxListCtrl::GetItemFont( long item ) const
+{
+ wxFont f;
+ wxListItemInternalData *data = wxGetInternalData(this, item);
+ if ( data && data->attr )
+ f = data->attr->GetFont();
+
+ return f;
+}
+
// Gets the number of selected items in the list control
int wxListCtrl::GetSelectedItemCount() const
{
// Gets the text colour of the listview
wxColour wxListCtrl::GetTextColour() const
{
- COLORREF ref = ListView_GetTextColor(GetHwnd());
- wxColour col(GetRValue(ref), GetGValue(ref), GetBValue(ref));
- return col;
+ // Use GetDefaultAttributes instead of ListView_GetTextColor because
+ // the latter seems to return black all the time (instead of the theme color)
+ return GetDefaultAttributes().colFg;
}
// Sets the text colour of the listview
// Inserts an item, returning the index of the new item if successful,
// -1 otherwise.
-long wxListCtrl::InsertItem(wxListItem& info)
+long wxListCtrl::InsertItem(const wxListItem& info)
{
wxASSERT_MSG( !IsVirtual(), _T("can't be used with virtual controls") );
}
// For list view mode (only), inserts a column.
-long wxListCtrl::InsertColumn(long col, wxListItem& item)
+long wxListCtrl::InsertColumn(long col, const wxListItem& item)
{
LV_COLUMN lvCol;
wxConvertToMSWListCol(col, item, lvCol);
return internalData->user_fn(d1, d2, internalData->data);
-};
+}
bool wxListCtrl::SortItems(wxListCtrlCompare fn, long data)
{
event.m_item.m_data = internaldata->lParam;
}
-
+ bool processed = true;
switch ( nmhdr->code )
{
case LVN_BEGINRDRAG:
}
break;
+#ifdef HAVE_NMLVFINDITEM
+ case LVN_ODFINDITEM:
+ // this message is only used with the virtual list control but
+ // even there we don't want to always use it: in a control with
+ // sufficiently big number of items (defined as > 1000 here),
+ // accidentally pressing a key could result in hanging an
+ // application waiting while it performs linear search
+ if ( IsVirtual() && GetItemCount() <= 1000 )
+ {
+ NMLVFINDITEM* pFindInfo = (NMLVFINDITEM*)lParam;
+
+ // no match by default
+ *result = -1;
+
+ // we only handle string-based searches here
+ //
+ // TODO: what about LVFI_PARTIAL, should we handle this?
+ if ( !(pFindInfo->lvfi.flags & LVFI_STRING) )
+ {
+ return false;
+ }
+
+ const wxChar * const searchstr = pFindInfo->lvfi.psz;
+ const size_t len = wxStrlen(searchstr);
+
+ // this is the first item we should examine, search from it
+ // wrapping if necessary
+ const int startPos = pFindInfo->iStart;
+ const int maxPos = GetItemCount();
+ wxCHECK_MSG( startPos <= maxPos, false,
+ _T("bad starting position in LVN_ODFINDITEM") );
+
+ int currentPos = startPos;
+ do
+ {
+ // wrap to the beginning if necessary
+ if ( currentPos == maxPos )
+ {
+ // somewhat surprizingly, LVFI_WRAP isn't set in
+ // flags but we still should wrap
+ currentPos = 0;
+ }
+
+ // does this item begin with searchstr?
+ if ( wxStrnicmp(searchstr,
+ GetItemText(currentPos), len) == 0 )
+ {
+ *result = currentPos;
+ break;
+ }
+ }
+ while ( ++currentPos != startPos );
+
+ if ( *result == -1 )
+ {
+ // not found
+ return false;
+ }
+
+ SetItemState(*result,
+ wxLIST_STATE_SELECTED | wxLIST_STATE_FOCUSED,
+ wxLIST_STATE_SELECTED | wxLIST_STATE_FOCUSED);
+ EnsureVisible(*result);
+ return true;
+ }
+ else
+ {
+ processed = false;
+ }
+ break;
+#endif // HAVE_NMLVFINDITEM
+
case LVN_GETDISPINFO:
if ( IsVirtual() )
{
// fall through
default:
- return wxControl::MSWOnNotify(idCtrl, lParam, result);
+ processed = false;
}
+
+ if ( !processed )
+ return wxControl::MSWOnNotify(idCtrl, lParam, result);
}
else
{
case LVN_ENDLABELEDITA:
case LVN_ENDLABELEDITW:
- // logic here is inversed compared to all the other messages
+ // logic here is inverted compared to all the other messages
*result = event.IsAllowed();
// don't keep a stale wxTextCtrl around
return NULL;
return (wxListItemInternalData *) it.lParam;
-};
+}
static
wxListItemInternalData *wxGetInternalData(const wxListCtrl *ctl, long itemId)
{
return wxGetInternalData(GetHwndOf(ctl), itemId);
-};
+}
static wxListItemAttr *wxGetInternalDataAttr(wxListCtrl *ctl, long itemId)
{
wxListItemInternalData *data = wxGetInternalData(ctl, itemId);
return data ? data->attr : NULL;
-};
+}
static void wxDeleteInternalData(wxListCtrl* ctl, long itemId)
{
//
// we don't use LVCFMT_COL_HAS_IMAGES because it doesn't seem to
// make any difference in my tests -- but maybe we should?
- lvCol.fmt |= LVCFMT_BITMAP_ON_RIGHT | LVCFMT_IMAGE;
+ if ( item.m_image != -1 )
+ lvCol.fmt |= LVCFMT_BITMAP_ON_RIGHT | LVCFMT_IMAGE;
lvCol.iImage = item.m_image;
}