// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma implementation "fontmap.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
wxString configEntry,
encName = GetEncodingName(encoding);
- if ( !facename.IsEmpty() )
+ if ( !facename.empty() )
{
configEntry = facename + _T("_");
}
}
else // use the info entered the last time
{
- if ( !fontinfo.IsEmpty() && !facename.IsEmpty() )
+ if ( !fontinfo.empty() && !facename.empty() )
{
// we tried to find a match with facename -- now try without it
fontinfo = GetConfig()->Read(encName);
}
- if ( !fontinfo.IsEmpty() )
+ if ( !fontinfo.empty() )
{
if ( info->FromString(fontinfo) )
{
if ( dialog.ShowModal() == wxID_OK )
{
wxFontData retData = dialog.GetFontData();
- wxFont font = retData.GetChosenFont();
*info = retData.EncodingInfo();
info->encoding = retData.GetEncoding();
#if wxUSE_CONFIG && wxUSE_FILECONFIG
// remember this in the config
- wxFontMapperPathChanger path(this,
- FONTMAPPER_FONT_FROM_ENCODING_PATH);
- if ( path.IsOk() )
+ wxFontMapperPathChanger path2(this,
+ FONTMAPPER_FONT_FROM_ENCODING_PATH);
+ if ( path2.IsOk() )
{
GetConfig()->Write(configEntry, info->ToString());
}
//
// remember it to avoid asking the same question again later
#if wxUSE_CONFIG && wxUSE_FILECONFIG
- wxFontMapperPathChanger path(this,
- FONTMAPPER_FONT_FROM_ENCODING_PATH);
- if ( path.IsOk() )
+ wxFontMapperPathChanger path2(this,
+ FONTMAPPER_FONT_FROM_ENCODING_PATH);
+ if ( path2.IsOk() )
{
GetConfig()->Write
(