Canvas.ClearAll()
             Canvas.SetProjectionFun(None)
 
-            ##         Random tests of everything:
+            ##          Random tests of everything:
 
             # Rectangles
             for i in range(3):
             Canvas.ClearAll()
             Canvas.SetProjectionFun(None)
 
-            ##         Random tests of everything:
+            ##          Random tests of everything:
             colors = self.colors
             # Rectangles
             for i in range(3):