Canvas.ClearAll()
Canvas.SetProjectionFun(None)
- ## Random tests of everything:
+ ## Random tests of everything:
# Rectangles
for i in range(3):
Canvas.ClearAll()
Canvas.SetProjectionFun(None)
- ## Random tests of everything:
+ ## Random tests of everything:
colors = self.colors
# Rectangles
for i in range(3):