void SetChannels(int channels);
void SetStereo(bool on);
void SetCodecNo(int no);
+ int GetCodecNo() { return m_codno; }
void SetCodecCreate(bool create) { m_codcreate = create; }
int GetSampleRate() const { return m_srate; }
size_t Available();
void InitIO(const wxSoundDataFormat& format);
+ virtual void InitWith(const wxSoundDataFormat& format) {}
inline void SetInStream(wxStreamBuffer *s)
{ m_in_sound = s; }