// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
+
#ifdef __GNUG__
#pragma implementation "minimal.cpp"
#pragma interface "minimal.cpp"
#endif
// for all others, include the necessary headers (this file is usually all you
-// need because it includes almost all "standard" wxWindows headers
+// need because it includes almost all "standard" wxWindows headers)
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
// ----------------------------------------------------------------------------
-// ressources
+// resources
// ----------------------------------------------------------------------------
// the application icon
-#if defined(__WXGTK__) || defined(__WXMOTIF__)
+#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__)
#include "mondrian.xpm"
#endif
// not wxApp)
IMPLEMENT_APP(MyApp)
+#ifdef __WXUNIVERSAL__
+ #include "wx/univ/theme.h"
+
+ WX_USE_THEME(win32);
+ WX_USE_THEME(gtk);
+#endif // __WXUNIVERSAL__
+
// ============================================================================
// implementation
// ============================================================================
// the application class
// ----------------------------------------------------------------------------
-// `Main program' equivalent: the program execution "starts" here
+// 'Main program' equivalent: the program execution "starts" here
bool MyApp::OnInit()
{
// create the main application window