-/* -------------------------------------------------------------------------
- * Project: GSocket (Generic Socket)
- * Name: src/msw/gsockmsw.cpp
- * Copyright: (c) Guilhem Lavaux
- * Licence: wxWindows Licence
- * Author: Guillermo Rodriguez Garcia <guille@iies.es>
- * Purpose: GSocket GUI-specific MSW code
- * CVSID: $Id$
- * -------------------------------------------------------------------------
- */
+/////////////////////////////////////////////////////////////////////////////
+// Name: src/msw/gsockmsw.cpp
+// Purpose: MSW-specific socket support
+// Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
+// Created: April 1997
+// Copyright: (C) 1999-1997, Guilhem Lavaux
+// (C) 1999-2000, Guillermo Rodriguez Garcia
+// (C) 2008 Vadim Zeitlin
+// RCS_ID: $Id$
+// License: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
# pragma warning(default:4115) /* named type definition in parentheses */
#endif
-#define CLASSNAME TEXT("_GSocket_Internal_Window_Class")
+#define CLASSNAME TEXT("_wxSocket_Internal_Window_Class")
/* implemented in utils.cpp */
extern "C" WXDLLIMPEXP_BASE HWND
wxCreateHiddenWindow(LPCTSTR *pclassname, LPCTSTR classname, WNDPROC wndproc);
-/* Maximum number of different GSocket objects at a given time.
+/* Maximum number of different wxSocket objects at a given time.
* This value can be modified at will, but it CANNOT be greater
* than (0x7FFF - WM_USER + 1)
*/
typedef int (PASCAL *WSAEnumNetworkEventsFunc)(SOCKET,HANDLE,LPWSANETWORKEVENTS);
#endif //__WXWINCE__
-LRESULT CALLBACK _GSocket_Internal_WinProc(HWND, UINT, WPARAM, LPARAM);
+LRESULT CALLBACK wxSocket_Internal_WinProc(HWND, UINT, WPARAM, LPARAM);
/* Global variables */
static HWND hWin;
static CRITICAL_SECTION critical;
-static GSocket* socketList[MAXSOCKETS];
+static wxSocketImplMSW *socketList[MAXSOCKETS];
static int firstAvailable;
#ifndef __WXWINCE__
#endif
// ----------------------------------------------------------------------------
-// MSW implementation of GSocketManager
+// MSW implementation of wxSocketManager
// ----------------------------------------------------------------------------
-class GSocketMSWManager : public GSocketManager
+class wxSocketMSWManager : public wxSocketManager
{
public:
virtual bool OnInit();
virtual void OnExit();
- virtual bool Init_Socket(GSocket *socket);
- virtual void Close_Socket(GSocket *socket);
- virtual void Destroy_Socket(GSocket *socket);
-
- virtual void Install_Callback(GSocket *socket, GSocketEvent event);
- virtual void Uninstall_Callback(GSocket *socket, GSocketEvent event);
+ virtual wxSocketImpl *CreateSocket(wxSocketBase& wxsocket)
+ {
+ return new wxSocketImplMSW(wxsocket);
+ }
+ virtual void Install_Callback(wxSocketImpl *socket, wxSocketNotify event);
+ virtual void Uninstall_Callback(wxSocketImpl *socket, wxSocketNotify event);
};
/* Global initializers */
-bool GSocketMSWManager::OnInit()
+bool wxSocketMSWManager::OnInit()
{
static LPCTSTR pclassname = NULL;
int i;
/* Create internal window for event notifications */
- hWin = wxCreateHiddenWindow(&pclassname, CLASSNAME, _GSocket_Internal_WinProc);
+ hWin = wxCreateHiddenWindow(&pclassname, CLASSNAME, wxSocket_Internal_WinProc);
if (!hWin)
return false;
currSocket = 0;
#endif
- return true;
+ // finally initialize WinSock
+ WSADATA wsaData;
+ return WSAStartup((1 << 8) | 1, &wsaData) == 0;
}
-void GSocketMSWManager::OnExit()
+void wxSocketMSWManager::OnExit()
{
#ifdef __WXWINCE__
/* Delete the threads here */
/* Delete critical section */
DeleteCriticalSection(&critical);
+
+ WSACleanup();
}
/* Per-socket GUI initialization / cleanup */
-bool GSocketMSWManager::Init_Socket(GSocket *socket)
+wxSocketImplMSW::wxSocketImplMSW(wxSocketBase& wxsocket)
+ : wxSocketImpl(wxsocket)
{
- int i;
-
/* Allocate a new message number for this socket */
EnterCriticalSection(&critical);
- i = firstAvailable;
+ int i = firstAvailable;
while (socketList[i] != NULL)
{
i = (i + 1) % MAXSOCKETS;
if (i == firstAvailable) /* abort! */
{
LeaveCriticalSection(&critical);
- return false;
+ m_msgnumber = 0; // invalid
+ return;
}
}
- socketList[i] = socket;
+ socketList[i] = this;
firstAvailable = (i + 1) % MAXSOCKETS;
- socket->m_msgnumber = (i + WM_USER);
+ m_msgnumber = (i + WM_USER);
LeaveCriticalSection(&critical);
-
- return true;
-}
-
-void GSocketMSWManager::Close_Socket(GSocket *socket)
-{
- Uninstall_Callback(socket, GSOCK_MAX_EVENT /* unused anyhow */);
-
- closesocket(socket->m_fd);
}
-void GSocketMSWManager::Destroy_Socket(GSocket *socket)
+wxSocketImplMSW::~wxSocketImplMSW()
{
/* Remove the socket from the list */
EnterCriticalSection(&critical);
- const int msgnum = socket->m_msgnumber;
- if ( msgnum )
+ if ( m_msgnumber )
{
// we need to remove any pending messages for this socket to avoid having
// them sent to a new socket which could reuse the same message number as
// soon as we destroy this one
MSG msg;
- while ( ::PeekMessage(&msg, hWin, msgnum, msgnum, PM_REMOVE) )
+ while ( ::PeekMessage(&msg, hWin, m_msgnumber, m_msgnumber, PM_REMOVE) )
;
- socketList[msgnum - WM_USER] = NULL;
+ socketList[m_msgnumber - WM_USER] = NULL;
}
//else: the socket has never been created successfully
/* Windows proc for asynchronous event handling */
-LRESULT CALLBACK _GSocket_Internal_WinProc(HWND hWnd,
+LRESULT CALLBACK wxSocket_Internal_WinProc(HWND hWnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam)
{
- GSocket *socket;
- GSocketEvent event;
+ wxSocketImplMSW *socket;
+ wxSocketNotify event;
if (uMsg >= WM_USER && uMsg <= (WM_USER + MAXSOCKETS - 1))
{
EnterCriticalSection(&critical);
socket = socketList[(uMsg - WM_USER)];
- event = (GSocketEvent) -1;
+ event = (wxSocketNotify) -1;
/* Check that the socket still exists (it has not been
* destroyed) and for safety, check that the m_fd field
{
switch WSAGETSELECTEVENT(lParam)
{
- case FD_READ: event = GSOCK_INPUT; break;
- case FD_WRITE: event = GSOCK_OUTPUT; break;
- case FD_ACCEPT: event = GSOCK_CONNECTION; break;
+ case FD_READ: event = wxSOCKET_INPUT; break;
+ case FD_WRITE: event = wxSOCKET_OUTPUT; break;
+ case FD_ACCEPT: event = wxSOCKET_CONNECTION; break;
case FD_CONNECT:
{
if (WSAGETSELECTERROR(lParam) != 0)
- event = GSOCK_LOST;
+ event = wxSOCKET_LOST;
else
- event = GSOCK_CONNECTION;
+ event = wxSOCKET_CONNECTION;
break;
}
- case FD_CLOSE: event = GSOCK_LOST; break;
+ case FD_CLOSE: event = wxSOCKET_LOST; break;
}
if (event != -1)
{
- if (event == GSOCK_LOST)
- socket->m_detected = GSOCK_LOST_FLAG;
+ if (event == wxSOCKET_LOST)
+ socket->m_detected = wxSOCKET_LOST_FLAG;
else
socket->m_detected |= (1 << event);
}
* events for internal processing, but we will only notify users
* when an appropriate callback function has been installed.
*/
-void GSocketMSWManager::Install_Callback(GSocket *socket,
- GSocketEvent WXUNUSED(event))
+void wxSocketMSWManager::Install_Callback(wxSocketImpl *socket_,
+ wxSocketNotify WXUNUSED(event))
{
+ wxSocketImplMSW * const socket = static_cast<wxSocketImplMSW *>(socket_);
+
if (socket->m_fd != INVALID_SOCKET)
{
/* We could probably just subscribe to all events regardless
/*
* Disable event notifications (used when shutting down the socket)
*/
-void GSocketMSWManager::Uninstall_Callback(GSocket *socket,
- GSocketEvent WXUNUSED(event))
+void wxSocketMSWManager::Uninstall_Callback(wxSocketImpl *socket_,
+ wxSocketNotify WXUNUSED(event))
{
+ wxSocketImplMSW * const socket = static_cast<wxSocketImplMSW *>(socket_);
+
if (socket->m_fd != INVALID_SOCKET)
{
#ifndef __WXWINCE__
}
}
-// set the wxBase variable to point to our GSocketManager implementation
+// set the wxBase variable to point to our wxSocketManager implementation
//
-// see comments in wx/msw/apptbase.h for the explanation of why do we do it
+// see comments in wx/apptrait.h for the explanation of why do we do it
// like this
static struct ManagerSetter
{
ManagerSetter()
{
- static GSocketMSWManager s_manager;
+ static wxSocketMSWManager s_manager;
wxAppTraits::SetDefaultSocketManager(&s_manager);
}
} gs_managerSetter;