// -1.0..1.0 where -1.0 is -360 degrees and 1.0 is 360 degrees
void RotateHue(double angle);
- bool operator == (const wxImage& image) const
- { return m_refData == image.m_refData; }
- bool operator != (const wxImage& image) const
- { return m_refData != image.m_refData; }
-
static wxList& GetHandlers() { return sm_handlers; }
static void AddHandler( wxImageHandler *handler );
static void InsertHandler( wxImageHandler *handler );