#ifndef _LIFE_DIALOGS_H_
#define _LIFE_DIALOGS_H_
-#ifdef __GNUG__
- #pragma interface "dialogs.h"
-#endif
-
-// for compilers that support precompilation, includes "wx/wx.h"
-#include "wx/wxprec.h"
-
-#ifdef __BORLANDC__
- #pragma hdrstop
-#endif
-
-// for all others, include the necessary headers
-#ifndef WX_PRECOMP
- #include "wx/wx.h"
-#endif
-
#include "life.h"
#include "game.h"
public:
// ctor and dtor
LifeSamplesDialog(wxWindow *parent);
- ~LifeSamplesDialog();
+ virtual ~LifeSamplesDialog();
// members
- const LifeShape& GetShape();
+ const LifePattern& GetPattern();
// event handlers
void OnListBox(wxCommandEvent &event);
private:
- // any class wishing to process wxWindows events must use this macro
+ // any class wishing to process wxWidgets events must use this macro
DECLARE_EVENT_TABLE()
int m_value;