+ /*
+ //Brian Victor's patch (X11 can't change bit depth yet), here for reference
+ Display *disp = (Display*)wxGetDisplay();
+ int count_return;
+ int* depths = XListDepths(disp, 0, &count_return);
+ wxArrayVideoModes modes;
+ if (depths)
+ {
+ int x;
+ for (x = 0; x < count_return; ++x)
+ {
+ modes.Add(wxVideoMode(m_priv->m_rect.GetWidth(), m_priv->m_rect.GetHeight(), depths[x]));
+ }
+ }
+ return modes;
+ */