#include <string.h>
-extern char *wxBuffer;
extern wxList wxPendingDelete;
wxApp *wxTheApp = NULL;
bool wxApp::Initialize()
{
- wxBuffer = new char[BUFSIZ + 512];
-
wxClassInfo::InitializeClasses();
// GL: I'm annoyed ... I don't know where to put this and I don't want to
wxBitmap::CleanUpHandlers();
- delete[] wxBuffer;
- wxBuffer = NULL;
-
wxClassInfo::CleanUpClasses();
delete wxTheApp;