/////////////////////////////////////////////////////////////////////////////
-// Name: menu.h
+// Name: wx/os2/menu.h
// Purpose: wxMenu, wxMenuBar classes
// Author: David Webster
// Modified by:
#include "wx/list.h" // for "template" list classes
#include "wx/dynarray.h"
- WX_DEFINE_EXPORTED_ARRAY(wxAcceleratorEntry *, wxAcceleratorArray);
+ WX_DEFINE_EXPORTED_ARRAY_PTR(wxAcceleratorEntry *, wxAcceleratorArray);
#endif // wxUSE_ACCEL
-class WXDLLEXPORT wxFrame;
+class WXDLLIMPEXP_FWD_CORE wxFrame;
void wxSetShortCutKey(wxChar* zText);
// Menu
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMenu : public wxMenuBase
+class WXDLLIMPEXP_CORE wxMenu : public wxMenuBase
{
public:
//
void EndRadioGroup(void);
//
- // If TRUE, insert a breal before appending the next item
+ // If true, insert a breal before appending the next item
//
- bool m_bDoBreak;
+ bool m_bDoBreak;
//
// The menu handle of this menu
// Menu Bar (a la Windows)
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxMenuBar : public wxMenuBarBase
+class WXDLLIMPEXP_CORE wxMenuBar : public wxMenuBarBase
{
public:
//
virtual void EnableTop( size_t nPos
,bool bFlag
);
- virtual void SetLabelTop( size_t nPos
+ virtual void SetMenuLabel( size_t nPos
,const wxString& rLabel
);
- virtual wxString GetLabelTop(size_t nPos) const;
+ virtual wxString GetMenuLabel(size_t nPos) const;
//
// Implementation from now on
const wxAcceleratorTable& GetAccelTable(void) const { return m_vAccelTable; }
//
- // Update the accel table (must be called after adding/deletign a menu)
+ // Update the accel table (must be called after adding/deleting a menu)
//
void RebuildAccelTable(void);
#endif // wxUSE_ACCEL