// ----------------------------------------------------------------------------
// Menu
// ----------------------------------------------------------------------------
// ----------------------------------------------------------------------------
// Menu
// ----------------------------------------------------------------------------
{
public:
// ctors & dtor
wxMenu(const wxString& title, long style = 0)
: wxMenuBase(title, style) { Init(); }
{
public:
// ctors & dtor
wxMenu(const wxString& title, long style = 0)
: wxMenuBase(title, style) { Init(); }
// implement base class virtuals
virtual wxMenuItem* DoAppend(wxMenuItem *item);
virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);
virtual wxMenuItem* DoRemove(wxMenuItem *item);
// implement base class virtuals
virtual wxMenuItem* DoAppend(wxMenuItem *item);
virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);
virtual wxMenuItem* DoRemove(wxMenuItem *item);
//// Motif-specific
WXWidget GetButtonWidget() const { return m_buttonWidget; }
void SetButtonWidget(WXWidget buttonWidget) { m_buttonWidget = buttonWidget; }
//// Motif-specific
WXWidget GetButtonWidget() const { return m_buttonWidget; }
void SetButtonWidget(WXWidget buttonWidget) { m_buttonWidget = buttonWidget; }
void SetMenuBar(wxMenuBar* menuBar) { m_menuBar = menuBar; }
wxMenuBar* GetMenuBar() const { return m_menuBar; }
void SetMenuBar(wxMenuBar* menuBar) { m_menuBar = menuBar; }
wxMenuBar* GetMenuBar() const { return m_menuBar; }
void CreatePopup(WXWidget logicalParent, int x, int y);
void DestroyPopup();
void ShowPopup(int x, int y);
void HidePopup();
void CreatePopup(WXWidget logicalParent, int x, int y);
void DestroyPopup();
void ShowPopup(int x, int y);
void HidePopup();
WXWidget CreateMenu(wxMenuBar *menuBar, WXWidget parent, wxMenu *topMenu,
WXWidget CreateMenu(wxMenuBar *menuBar, WXWidget parent, wxMenu *topMenu,
// For popups, need to destroy, then recreate menu for a different (or
// possibly same) window, since the parent may change.
void DestroyMenu(bool full);
WXWidget FindMenuItem(int id, wxMenuItem **it = NULL) const;
// For popups, need to destroy, then recreate menu for a different (or
// possibly same) window, since the parent may change.
void DestroyMenu(bool full);
WXWidget FindMenuItem(int id, wxMenuItem **it = NULL) const;
const wxColour& GetBackgroundColour() const { return m_backgroundColour; }
const wxColour& GetForegroundColour() const { return m_foregroundColour; }
const wxFont& GetFont() const { return m_font; }
const wxColour& GetBackgroundColour() const { return m_backgroundColour; }
const wxColour& GetForegroundColour() const { return m_foregroundColour; }
const wxFont& GetFont() const { return m_font; }
void SetBackgroundColour(const wxColour& colour);
void SetForegroundColour(const wxColour& colour);
void SetFont(const wxFont& colour);
void ChangeFont(bool keepOriginalSize = false);
void SetBackgroundColour(const wxColour& colour);
void SetForegroundColour(const wxColour& colour);
void SetFont(const wxFont& colour);
void ChangeFont(bool keepOriginalSize = false);
wxMenuBar(size_t n, wxMenu *menus[], const wxString titles[], long style = 0);
wxMenuBar(size_t n, wxMenu *menus[], const wxArrayString& titles, long style = 0);
virtual ~wxMenuBar();
wxMenuBar(size_t n, wxMenu *menus[], const wxString titles[], long style = 0);
wxMenuBar(size_t n, wxMenu *menus[], const wxArrayString& titles, long style = 0);
virtual ~wxMenuBar();
virtual bool Append( wxMenu *menu, const wxString &title );
virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Remove(size_t pos);
virtual bool Append( wxMenu *menu, const wxString &title );
virtual bool Insert(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Replace(size_t pos, wxMenu *menu, const wxString& title);
virtual wxMenu *Remove(size_t pos);
virtual int FindMenuItem(const wxString& menuString,
const wxString& itemString) const;
virtual wxMenuItem* FindItem( int id, wxMenu **menu = NULL ) const;
virtual int FindMenuItem(const wxString& menuString,
const wxString& itemString) const;
virtual wxMenuItem* FindItem( int id, wxMenu **menu = NULL ) const;
- virtual void SetLabelTop( size_t pos, const wxString& label );
- virtual wxString GetLabelTop( size_t pos ) const;
-
+ virtual void SetMenuLabel( size_t pos, const wxString& label );
+ virtual wxString GetMenuLabel( size_t pos ) const;
+
wxFrame* GetMenuBarFrame() const { return m_menuBarFrame; }
void SetMenuBarFrame(wxFrame* frame) { m_menuBarFrame = frame; }
WXWidget GetMainWidget() const { return m_mainWidget; }
void SetMainWidget(WXWidget widget) { m_mainWidget = widget; }
wxFrame* GetMenuBarFrame() const { return m_menuBarFrame; }
void SetMenuBarFrame(wxFrame* frame) { m_menuBarFrame = frame; }
WXWidget GetMainWidget() const { return m_mainWidget; }
void SetMainWidget(WXWidget widget) { m_mainWidget = widget; }
const wxColour& GetBackgroundColour() const { return m_backgroundColour; }
const wxColour& GetForegroundColour() const { return m_foregroundColour; }
const wxFont& GetFont() const { return m_font; }
const wxColour& GetBackgroundColour() const { return m_backgroundColour; }
const wxColour& GetForegroundColour() const { return m_foregroundColour; }
const wxFont& GetFont() const { return m_font; }
virtual bool SetBackgroundColour(const wxColour& colour);
virtual bool SetForegroundColour(const wxColour& colour);
virtual bool SetFont(const wxFont& colour);
void ChangeFont(bool keepOriginalSize = false);
virtual bool SetBackgroundColour(const wxColour& colour);
virtual bool SetForegroundColour(const wxColour& colour);
virtual bool SetFont(const wxFont& colour);
void ChangeFont(bool keepOriginalSize = false);