// return instance of the wxFontMapper singleton
static wxFontMapper *Get();
- // set the sigleton to 'mapper' instance and return previous one
+ // set the singleton to 'mapper' instance and return previous one
static wxFontMapper *Set(wxFontMapper *mapper);
// get the n-th supported encoding
static wxFontEncoding GetEncoding(size_t n);
- // return internal string identifier for the encoding (see also
- // GetEncodingDescription())
+ // return canonical name of this encoding (this is a short string,
+ // GetEncodingDescription() returns a longer one)
static wxString GetEncodingName(wxFontEncoding encoding);
+// // return a list of all names of this encoding (see GetEncodingName)
+// static const wxChar** GetAllEncodingNames(wxFontEncoding encoding);
+
// return user-readable string describing the given encoding
//
// NB: hard-coded now, but might change later (read it from config?)
static wxFontEncoding GetEncodingFromName(const wxString& name);
- // set the config object to use (may be NULL to use default)
- void SetConfig(wxConfigBase *config);
-
// set the root config path to use (should be an absolute path)
void SetConfigPath(const wxString& prefix);
MustHaveApp(wxFont::GetDefaultEncoding);
MustHaveApp(wxFont::SetDefaultEncoding);
+DocStr(wxFont,
+"A font is an object which determines the appearance of text. Fonts are
+used for drawing text to a device context, and setting the appearance
+of a window's text.
+
+You can retrieve the current system font settings with `wx.SystemSettings`.", "
+
+The possible values for the family parameter of wx.Font constructor are:
+
+ ======================== =============================
+ wx.FONTFAMILY_DEFAULT Chooses a default font.
+ wx.FONTFAMILY_DECORATIVE A decorative font.
+ wx.FONTFAMILY_ROMAN A formal, serif font.
+ wx.FONTFAMILY_SCRIPT A handwriting font.
+ wx.FONTFAMILY_SWISS A sans-serif font.
+ wx.FONTFAMILY_MODERN Usually a fixed pitch font.
+ wx.FONTFAMILY_TELETYPE A teletype font.
+ ======================== =============================
+
+The possible values for the weight parameter are:
+
+ ==================== ==
+ wx.FONTWEIGHT_NORMAL
+ wx.FONTWEIGHT_LIGHT
+ wx.FONTWEIGHT_BOLD
+ ==================== ==
+
+The known font encodings are:
+
+ =========================== ====================================
+ wx.FONTENCODING_SYSTEM system default
+ wx.FONTENCODING_DEFAULT current default encoding
+ wx.FONTENCODING_ISO8859_1 West European (Latin1)
+ wx.FONTENCODING_ISO8859_2 Central and East European (Latin2)
+ wx.FONTENCODING_ISO8859_3 Esperanto (Latin3)
+ wx.FONTENCODING_ISO8859_4 Baltic (old) (Latin4)
+ wx.FONTENCODING_ISO8859_5 Cyrillic
+ wx.FONTENCODING_ISO8859_6 Arabic
+ wx.FONTENCODING_ISO8859_7 Greek
+ wx.FONTENCODING_ISO8859_8 Hebrew
+ wx.FONTENCODING_ISO8859_9 Turkish (Latin5)
+ wx.FONTENCODING_ISO8859_10 Variation of Latin4 (Latin6)
+ wx.FONTENCODING_ISO8859_11 Thai
+ wx.FONTENCODING_ISO8859_12 doesn't exist currently, but put it
+ here anyhow to make all ISO8859
+ consecutive numbers
+ wx.FONTENCODING_ISO8859_13 Baltic (Latin7)
+ wx.FONTENCODING_ISO8859_14 Latin8
+ wx.FONTENCODING_ISO8859_15 Latin9 (a.k.a. Latin0, includes euro)
+ wx.FONTENCODING_KOI8 Cyrillic charset
+ wx.FONTENCODING_ALTERNATIVE same as MS-DOS CP866
+ wx.FONTENCODING_BULGARIAN used under Linux in Bulgaria
+ wx.FONTENCODING_CP437 original MS-DOS codepage
+ wx.FONTENCODING_CP850 CP437 merged with Latin1
+ wx.FONTENCODING_CP852 CP437 merged with Latin2
+ wx.FONTENCODING_CP855 another cyrillic encoding
+ wx.FONTENCODING_CP866 and another one
+ wx.FONTENCODING_CP874 WinThai
+ wx.FONTENCODING_CP1250 WinLatin2
+ wx.FONTENCODING_CP1251 WinCyrillic
+ wx.FONTENCODING_CP1252 WinLatin1
+ wx.FONTENCODING_CP1253 WinGreek (8859-7)
+ wx.FONTENCODING_CP1254 WinTurkish
+ wx.FONTENCODING_CP1255 WinHebrew
+ wx.FONTENCODING_CP1256 WinArabic
+ wx.FONTENCODING_CP1257 WinBaltic (same as Latin 7)
+ wx.FONTENCODING_UTF7 UTF-7 Unicode encoding
+ wx.FONTENCODING_UTF8 UTF-8 Unicode encoding
+ =========================== ====================================
+
+");
+
class wxFont : public wxGDIObject {
public:
%pythonPrepend wxFont "if kwargs.has_key('faceName'): kwargs['face'] = kwargs['faceName'];del kwargs['faceName']"
- wxFont( int pointSize, int family, int style, int weight,
- bool underline=false, const wxString& face = wxPyEmptyString,
- wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
+ DocCtorStr(
+ wxFont( int pointSize, int family, int style, int weight,
+ bool underline=false, const wxString& face = wxPyEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT),
+ "Creates a font object with the specified attributes.
+
+ :param pointSize: The size of the font in points.
+
+ :param family: Font family. A generic way of referring to fonts
+ without specifying actual facename. It can be One of
+ the ``wx.FONTFAMILY_xxx`` constants.
+
+ :param style: One of the ``wx.FONTSTYLE_xxx`` constants.
+
+ :param weight: Font weight, sometimes also referred to as font
+ boldness. One of the ``wx.FONTWEIGHT_xxx`` constants.
+
+ :param underline: The value can be ``True`` or ``False`` and
+ indicates whether the font will include an underline. This
+ may not be supported on all platforms.
+
+ :param face: An optional string specifying the actual typeface to
+ be used. If it is an empty string, a default typeface will be
+ chosen based on the family.
+
+ :param encoding: An encoding which may be one of the
+ ``wx.FONTENCODING_xxx`` constants. If the specified encoding isn't
+ available, no font is created.
+
+:see: `wx.FFont`, `wx.FontFromPixelSize`, `wx.FFontFromPixelSize`,
+ `wx.FontFromNativeInfoString`, `wx.FontFromNativeInfo`
+", "");
~wxFont();
- %RenameCtor(FontFromNativeInfo, wxFont(const wxNativeFontInfo& info));
+ %RenameDocCtor(
+ FontFromNativeInfo,
+ "Construct a `wx.Font` from a `wx.NativeFontInfo` object.", "",
+ wxFont(const wxNativeFontInfo& info));
+
%extend {
- %RenameCtor(FontFromNativeInfoString, wxFont(const wxString& info))
- {
- wxNativeFontInfo nfi;
- nfi.FromString(info);
- return new wxFont(nfi);
- }
-
- %RenameCtor(FFont, wxFont(int pointSize,
- wxFontFamily family,
- int flags = wxFONTFLAG_DEFAULT,
- const wxString& face = wxPyEmptyString,
- wxFontEncoding encoding = wxFONTENCODING_DEFAULT))
- {
- return wxFont::New(pointSize, family, flags, face, encoding);
- }
+ %RenameDocCtor(
+ FontFromNativeInfoString,
+ "Construct a `wx.Font` from the string representation of a
+`wx.NativeFontInfo` object.", "",
+ wxFont(const wxString& info))
+ {
+ wxNativeFontInfo nfi;
+ nfi.FromString(info);
+ return new wxFont(nfi);
+ }
}
- // There is a real ctor for this on wxMSW, but not the others, so just use
- // the factory function in all cases.
- %extend {
- %RenameCtor(FontFromPixelSize, wxFont(const wxSize& pixelSize,
- int family,
- int style,
- int weight,
- bool underlined = false,
- const wxString& face = wxEmptyString,
- wxFontEncoding encoding = wxFONTENCODING_DEFAULT))
- {
- return wxFontBase::New(pixelSize, family,
- style, weight, underlined,
- face, encoding);
- }
+
+ %extend {
+ %RenameDocCtor(
+ FFont,
+ "A bit of a simpler way to create a `wx.Font` using flags instead of
+individual attribute settings. The value of flags can be a
+combination of the following:
+
+ ============================ ==
+ wx.FONTFLAG_DEFAULT
+ wx.FONTFLAG_ITALIC
+ wx.FONTFLAG_SLANT
+ wx.FONTFLAG_LIGHT
+ wx.FONTFLAG_BOLD
+ wx.FONTFLAG_ANTIALIASED
+ wx.FONTFLAG_NOT_ANTIALIASED
+ wx.FONTFLAG_UNDERLINED
+ wx.FONTFLAG_STRIKETHROUGH
+ ============================ ==
+
+:see: `wx.Font.__init__`", "",
+
+ wxFont(int pointSize,
+ wxFontFamily family,
+ int flags = wxFONTFLAG_DEFAULT,
+ const wxString& face = wxPyEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT))
+ {
+ return wxFont::New(pointSize, family, flags, face, encoding);
+ }
- %RenameCtor(FFontFromPixelSize, wxFont(const wxSize& pixelSize,
- wxFontFamily family,
- int flags = wxFONTFLAG_DEFAULT,
- const wxString& face = wxEmptyString,
- wxFontEncoding encoding = wxFONTENCODING_DEFAULT))
- {
- return wxFontBase::New(pixelSize, family, flags, face, encoding);
- }
+
+ // There is a real ctor for this on wxMSW, but not the others, so just
+ // use the factory function in all cases.
+
+ %RenameDocCtor(
+ FontFromPixelSize,
+ "Creates a font using a size in pixels rather than points. If there is
+platform API support for this then it is used, otherwise a font with
+the closest size is found using a binary search.
+
+:see: `wx.Font.__init__`", "",
+ wxFont(const wxSize& pixelSize,
+ int family,
+ int style,
+ int weight,
+ bool underlined = false,
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT))
+ {
+ return wxFontBase::New(pixelSize, family,
+ style, weight, underlined,
+ face, encoding);
+ }
+
+ %RenameDocCtor(
+ FFontFromPixelSize,
+ "Creates a font using a size in pixels rather than points. If there is
+platform API support for this then it is used, otherwise a font with
+the closest size is found using a binary search.
+
+:see: `wx.Font.__init__`, `wx.FFont`", "",
+ wxFont(const wxSize& pixelSize,
+ wxFontFamily family,
+ int flags = wxFONTFLAG_DEFAULT,
+ const wxString& face = wxEmptyString,
+ wxFontEncoding encoding = wxFONTENCODING_DEFAULT))
+ {
+ return wxFontBase::New(pixelSize, family, flags, face, encoding);
+ }
}
// was the font successfully created?
- bool Ok() const;
+ DocDeclStr(
+ bool , Ok() const,
+ "Returns ``True`` if this font was successfully created.", "");
%pythoncode { def __nonzero__(self): return self.Ok() }
+
// comparison
%extend {
bool __eq__(const wxFont* other) { return other ? (*self == *other) : false; }
bool __ne__(const wxFont* other) { return other ? (*self != *other) : true; }
}
- // accessors: get the font characteristics
- virtual int GetPointSize() const;
- virtual wxSize GetPixelSize() const;
- virtual bool IsUsingSizeInPixels() const;
- virtual int GetFamily() const;
- virtual int GetStyle() const;
- virtual int GetWeight() const;
- virtual bool GetUnderlined() const;
- virtual wxString GetFaceName() const;
- virtual wxFontEncoding GetEncoding() const;
- virtual const wxNativeFontInfo *GetNativeFontInfo() const;
+
+ DocDeclStr(
+ virtual int , GetPointSize() const,
+ "Gets the point size.", "");
+
+ DocDeclStr(
+ virtual wxSize , GetPixelSize() const,
+ "Returns the size in pixels if the font was constructed with a pixel
+size.", "");
+
+ DocDeclStr(
+ virtual bool , IsUsingSizeInPixels() const,
+ "Returns ``True`` if the font is using a pixelSize.", "");
+
+
+ DocDeclStr(
+ virtual int , GetFamily() const,
+ "Gets the font family. ", "");
+
+ DocDeclStr(
+ virtual int , GetStyle() const,
+ "Gets the font style.", "");
+
+ DocDeclStr(
+ virtual int , GetWeight() const,
+ "Gets the font weight. ", "");
+
+ DocDeclStr(
+ virtual bool , GetUnderlined() const,
+ "Returns ``True`` if the font is underlined, ``False`` otherwise.", "");
+
+ DocDeclStr(
+ virtual wxString , GetFaceName() const,
+ "Returns the typeface name associated with the font, or the empty
+string if there is no typeface information.", "");
+
+ DocDeclStr(
+ virtual wxFontEncoding , GetEncoding() const,
+ "Get the font's encoding.", "");
+
+ DocDeclStr(
+ virtual const wxNativeFontInfo *, GetNativeFontInfo() const,
+ "Constructs a `wx.NativeFontInfo` object from this font.", "");
+
- virtual bool IsFixedWidth() const;
+ DocDeclStr(
+ virtual bool , IsFixedWidth() const,
+ "Returns true if the font is a fixed width (or monospaced) font, false
+if it is a proportional one or font is invalid.", "");
+
- wxString GetNativeFontInfoDesc() const;
- wxString GetNativeFontInfoUserDesc() const;
+ DocDeclStr(
+ wxString , GetNativeFontInfoDesc() const,
+ "Returns the platform-dependent string completely describing this font
+or an empty string if the font isn't valid.", "");
+
+ DocDeclStr(
+ wxString , GetNativeFontInfoUserDesc() const,
+ "Returns a human readable version of `GetNativeFontInfoDesc`.", "");
+
// change the font characteristics
- virtual void SetPointSize( int pointSize );
- virtual void SetPixelSize( const wxSize& pixelSize );
- virtual void SetFamily( int family );
- virtual void SetStyle( int style );
- virtual void SetWeight( int weight );
- virtual void SetFaceName( const wxString& faceName );
- virtual void SetUnderlined( bool underlined );
- virtual void SetEncoding(wxFontEncoding encoding);
- void SetNativeFontInfo(const wxNativeFontInfo& info);
- %Rename(SetNativeFontInfoFromString, void, SetNativeFontInfo(const wxString& info));
- void SetNativeFontInfoUserDesc(const wxString& info);
-
- // translate the fonts into human-readable string (i.e. GetStyleString()
- // will return "wxITALIC" for an italic font, ...)
- wxString GetFamilyString() const;
- wxString GetStyleString() const;
- wxString GetWeightString() const;
-
- // Unofficial API, don't use
+ DocDeclStr(
+ virtual void , SetPointSize( int pointSize ),
+ "Sets the point size.", "");
+
+ DocDeclStr(
+ virtual void , SetPixelSize( const wxSize& pixelSize ),
+ "Sets the size in pixels rather than points. If there is platform API
+support for this then it is used, otherwise a font with the closest
+size is found using a binary search.", "");
+
+ DocDeclStr(
+ virtual void , SetFamily( int family ),
+ "Sets the font family.", "");
+
+ DocDeclStr(
+ virtual void , SetStyle( int style ),
+ "Sets the font style.", "");
+
+ DocDeclStr(
+ virtual void , SetWeight( int weight ),
+ "Sets the font weight.", "");
+
+ DocDeclStr(
+ virtual void , SetFaceName( const wxString& faceName ),
+ "Sets the facename for the font. The facename, which should be a valid
+font installed on the end-user's system.
+
+To avoid portability problems, don't rely on a specific face, but
+specify the font family instead or as well. A suitable font will be
+found on the end-user's system. If both the family and the facename
+are specified, wxWidgets will first search for the specific face, and
+then for a font belonging to the same family.", "");
+
+ DocDeclStr(
+ virtual void , SetUnderlined( bool underlined ),
+ "Sets underlining.", "");
+
+ DocDeclStr(
+ virtual void , SetEncoding(wxFontEncoding encoding),
+ "Set the font encoding.", "");
+
+ DocDeclStr(
+ void , SetNativeFontInfo(const wxNativeFontInfo& info),
+ "Set the font's attributes from a `wx.NativeFontInfo` object.", "");
+
+
+ DocDeclStrName(
+ void , SetNativeFontInfo(const wxString& info),
+ "Set the font's attributes from string representation of a
+`wx.NativeFontInfo` object.", "",
+ SetNativeFontInfoFromString);
+
+ DocDeclStr(
+ void , SetNativeFontInfoUserDesc(const wxString& info),
+ "Set the font's attributes from a string formerly returned from
+`GetNativeFontInfoDesc`.", "");
+
+
+ DocDeclStr(
+ wxString , GetFamilyString() const,
+ "Returns a string representation of the font family.", "");
+
+ DocDeclStr(
+ wxString , GetStyleString() const,
+ "Returns a string representation of the font style.", "");
+
+ DocDeclStr(
+ wxString , GetWeightString() const,
+ "Return a string representation of the font weight.", "");
+
+
virtual void SetNoAntiAliasing( bool no = true );
virtual bool GetNoAntiAliasing() const;
// the default encoding is used for creating all fonts with default
// encoding parameter
- static wxFontEncoding GetDefaultEncoding() { return ms_encodingDefault; }
- static void SetDefaultEncoding(wxFontEncoding encoding);
+ DocDeclStr(
+ static wxFontEncoding , GetDefaultEncoding(),
+ "Returns the encoding used for all fonts created with an encoding of
+``wx.FONTENCODING_DEFAULT``.", "");
+
+ DocDeclStr(
+ static void , SetDefaultEncoding(wxFontEncoding encoding),
+ "Sets the default font encoding.", "");
+
};
-%pythoncode { Font2 = wx._deprecated(FFont, "Use `FFont` instead.") }
+%pythoncode { Font2 = wx._deprecated(FFont, "Use `wx.FFont` instead.") }
//---------------------------------------------------------------------------
%newgroup