void wxBitmap::Init()
{
m_bIsMono = FALSE;
+ //
+ // True for all bitmaps created from bits, wxImages, Xpms
+ //
} // end of wxBitmap::Init
bool wxBitmap::CopyFromIconOrCursor(
)
{
Init();
-
(void)Create( nW
,nH
,nD
)
{
Init();
-
LoadFile( rFilename
,(int)lType
);
// Xpms and bitmaps from other images can also be mono's, but only
// mono's need help changing their colors with MemDC changes
//
- if (nD == 1)
- m_bIsMono = TRUE;
if (nD > 0)
{
DEVOPENSTRUC vDop = {0L, "DISPLAY", NULL, 0L, 0L, 0L, 0L, 0L, 0L};
HDC hDC = ::DevOpenDC(vHabmain, OD_MEMORY, "*", 5L, (PDEVOPENDATA)&vDop, NULLHANDLE);
HPS hPS = ::GpiCreatePS(vHabmain, hDC, &vSize, PU_PELS | GPIA_ASSOC);
+ if (nD == 1)
+ m_bIsMono = TRUE;
memset(&vHeader, '\0', 16);
vHeader.cbFix = 16;
vHeader.cx = nW;
wxCHECK_MSG(rImage.Ok(), FALSE, wxT("invalid image"));
m_refData = new wxBitmapRefData();
-
int nSizeLimit = 1024 * 768 * 3;
int nWidth = rImage.GetWidth();
int nBmpHeight = rImage.GetHeight();
wxCHECK_MSG(rImage.Ok(), FALSE, wxT("invalid image"));
SetWidth(nWidth);
SetHeight(nBmpHeight);
+ if (nDepth == 1)
+ m_bIsMono = TRUE;
+ else
+ m_bIsMono = FALSE;
if (nDepth == -1)
nDepth = wxDisplayDepth();
SetDepth(nDepth);
vError = ::WinGetLastError(vHabmain);
sError = wxPMErrorToStr(vError);
}
- //
- // Debug stuff
- //
-
hPSScreen = ::GpiCreatePS( vHabmain
,hDCScreen
,&vSize
//
nHeight = nHRemain;
vHeader.cy = (DWORD)(nHeight);
+ vHeader.cbImage = nBytePerLine * nHeight;
}
ptbits = pucBits;
for (int j = 0; j < nHeight; j++)
vBmih.cx = rRect.width;
vBmih.cy = rRect.height;
vBmih.cPlanes = 1;
- vBmih.cBitCount = 1;
+ vBmih.cBitCount = 24;
HBITMAP hBmpMask = ::GpiCreateBitmap( hPSDst
,&vBmih
vBmih.cx = rBitmap.GetWidth();
vBmih.cy = rBitmap.GetHeight();
vBmih.cPlanes = 1;
- vBmih.cBitCount = 1;
+ vBmih.cBitCount = 24;
m_hMaskBitmap = ::GpiCreateBitmap( hPSDst
,&vBmih
0, 0, nWidth, nHeight
};
- memset(&vBmih, '\0', sizeof(BITMAPINFOHEADER2));
- vBmih.cbFix = sizeof(BITMAPINFOHEADER2);
+ memset(&vBmih, '\0', 16);
+ vBmih.cbFix = 16;
vBmih.cx = nWidth;
vBmih.cy = nHeight;
vBmih.cPlanes = 1;
- vBmih.cBitCount = 1;
+ vBmih.cBitCount = 24;
hBmpInvMask = ::GpiCreateBitmap( hPSDst
,&vBmih