#ifndef __BMPBUTTONH__
#define __BMPBUTTONH__
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface
#endif
class wxBitmapButton: public wxBitmapButtonBase
{
public:
- wxBitmapButton();
+ wxBitmapButton() { Init(); }
+
wxBitmapButton(wxWindow *parent,
wxWindowID id,
const wxBitmap& bitmap,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr)
{
+ Init();
+
Create(parent, id, bitmap, pos, size, style, validator, name);
}
+
bool Create(wxWindow *parent,
wxWindowID id,
const wxBitmap& bitmap,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
- virtual void SetDefault();
- virtual bool Enable(bool enable = TRUE);
-
void SetLabel( const wxString &label );
wxString GetLabel() const;
virtual void SetLabel( const wxBitmap& bitmap ) { SetBitmapLabel(bitmap); }
+ virtual void SetDefault();
+ virtual bool Enable(bool enable = TRUE);
+
// implementation
// --------------
void EndSelect();
void ApplyWidgetStyle();
- bool m_hasFocus;
- bool m_isSelected;
+ bool m_hasFocus:1;
+ bool m_isSelected:1;
protected:
virtual void OnSetBitmap();
+ void Init();
+
private:
DECLARE_DYNAMIC_CLASS(wxBitmapButton)
};