// Operators
wxTextInputStream& operator>>(wxString& word);
- wxTextInputStream& operator>>(wxChar& c);
+ wxTextInputStream& operator>>(char& c);
wxTextInputStream& operator>>(wxInt16& i);
wxTextInputStream& operator>>(wxInt32& i);
wxTextInputStream& operator>>(wxUint16& i);
wxTextOutputStream& operator<<(const wxChar *string);
wxTextOutputStream& operator<<(const wxString& string);
- wxTextOutputStream& operator<<(wxChar c);
+ wxTextOutputStream& operator<<(char c);
wxTextOutputStream& operator<<(wxInt16 c);
wxTextOutputStream& operator<<(wxInt32 c);
wxTextOutputStream& operator<<(wxUint16 c);