+// common part of WX_DECLARE_CONTROL_CONTAINER in the native and generic cases,
+// it should be used in the wxWindow-derived class declaration
+#define WX_DECLARE_CONTROL_CONTAINER_BASE() \
+public: \
+ virtual bool AcceptsFocus() const; \
+ virtual bool AcceptsFocusRecursively() const; \
+ virtual void AddChild(wxWindowBase *child); \
+ virtual void RemoveChild(wxWindowBase *child); \
+ virtual void SetFocus(); \
+ void SetFocusIgnoringChildren(); \
+ void AcceptFocus(bool acceptFocus) \
+ { \
+ m_container.SetCanFocus(acceptFocus); \
+ } \
+ \
+protected: \
+ wxControlContainer m_container
+
+// this macro must be used in the derived class ctor
+#define WX_INIT_CONTROL_CONTAINER() \
+ m_container.SetContainerWindow(this)
+
+// common part of WX_DELEGATE_TO_CONTROL_CONTAINER in the native and generic
+// cases, must be used in the wxWindow-derived class implementation
+#define WX_DELEGATE_TO_CONTROL_CONTAINER_BASE(classname, basename) \
+ void classname::AddChild(wxWindowBase *child) \
+ { \
+ basename::AddChild(child); \
+ \
+ m_container.UpdateCanFocus(); \
+ } \
+ \
+ bool classname::AcceptsFocusRecursively() const \
+ { \
+ return m_container.AcceptsFocusRecursively(); \
+ } \
+ \
+ void classname::SetFocus() \
+ { \
+ if ( !m_container.DoSetFocus() ) \
+ basename::SetFocus(); \
+ } \
+ \
+ bool classname::AcceptsFocus() const \
+ { \
+ return m_container.AcceptsFocus(); \
+ }
+
+
+#ifdef wxHAS_NATIVE_TAB_TRAVERSAL
+
+// ----------------------------------------------------------------------------
+// wxControlContainer for native TAB navigation
+// ----------------------------------------------------------------------------
+
+// this must be a real class as we forward-declare it elsewhere
+class WXDLLEXPORT wxControlContainer : public wxControlContainerBase
+{
+protected:
+ // set the focus to the child which had it the last time
+ virtual bool SetFocusToChild();