virtual void WarpPointer( int x
,int y
);
- virtual void CaptureMouse(void);
- virtual void ReleaseMouse(void);
virtual void Refresh( bool bEraseBackground = TRUE
,const wxRect* pRect = (const wxRect *)NULL
);
,const wxRect* pRect = (wxRect *)NULL
);
+ inline HWND GetScrollBarHorz(void) const {return m_hWndScrollBarHorz;}
+ inline HWND GetScrollBarVert(void) const {return m_hWndScrollBarVert;};
#if wxUSE_DRAG_AND_DROP
virtual void SetDropTarget(wxDropTarget* pDropTarget);
#endif // wxUSE_DRAG_AND_DROP
,WXLPARAM lParam
);
virtual bool OS2ProcessMessage(WXMSG* pMsg);
+ virtual bool OS2ShouldPreProcessMessage(WXMSG* pMsg);
virtual bool OS2TranslateMessage(WXMSG* pMsg);
virtual void OS2DestroyWindow(void);
);
void MoveChildren(int nDiff);
+ PSWP GetSwp(void) {return &m_vWinSwp;}
protected:
// PM can't create some MSW styles natively but can perform these after
,int nHeight
);
+ virtual void DoCaptureMouse(void);
+ virtual void DoReleaseMouse(void);
+
// move the window to the specified location and resize it: this is called
// from both DoSetSize() and DoSetClientSize() and would usually just call
// ::WinSetWindowPos() except for composite controls which will want to arrange
// the helper functions used by HandleChar/KeyXXX methods
wxKeyEvent CreateKeyEvent(wxEventType evType, int id, WXLPARAM lp) const;
+
DECLARE_DYNAMIC_CLASS(wxWindowOS2);
DECLARE_NO_COPY_CLASS(wxWindowOS2)
DECLARE_EVENT_TABLE()
+
private:
HWND m_hWndScrollBarHorz;
HWND m_hWndScrollBarVert;
+ SWP m_vWinSwp;
// Virtual function hiding supression
inline virtual bool Reparent(wxWindowBase* pNewParent)