// will be called before an object is written, may veto by returning false
virtual bool BeforeWriteObject( wxObjectWriter *WXUNUSED(writer),
const wxObject *WXUNUSED(object),
const wxClassInfo *WXUNUSED(classInfo),
// will be called before an object is written, may veto by returning false
virtual bool BeforeWriteObject( wxObjectWriter *WXUNUSED(writer),
const wxObject *WXUNUSED(object),
const wxClassInfo *WXUNUSED(classInfo),