wxFontEncoding encoding = wxFONTENCODING_SYSTEM;
wxFont font = m_defaultStyle.GetFont();
- if ( !font.Ok() )
+ if ( !font.IsOk() )
font = GetFont();
- if ( font.Ok() )
+ if ( font.IsOk() )
{
encoding = font.GetEncoding();
}
if ( GetRichVersion() > 1 )
{
wxFont font = m_defaultStyle.GetFont();
- if ( !font.Ok() )
+ if ( !font.IsOk() )
font = GetFont();
- if ( font.Ok() )
+ if ( font.IsOk() )
{
wxFontEncoding encoding = font.GetEncoding();
if ( encoding != wxFONTENCODING_SYSTEM )
// don't do this if we're frozen, saves some time
if ( !IsFrozen() && IsMultiLine() && GetRichVersion() > 1 )
{
- ::SendMessage(GetHwnd(), WM_VSCROLL, SB_BOTTOM, NULL);
+ ::SendMessage(GetHwnd(), WM_VSCROLL, SB_BOTTOM, (LPARAM)NULL);
}
#endif // wxUSE_RICHEDIT
}
lf.lfWeight = FW_NORMAL;
wxFont font = wxCreateFontFromLogFont(& lf);
- if (font.Ok())
+ if (font.IsOk())
{
style.SetFont(font);
}