- float a;
- // TODO: use locale-independent function
- if ( wxSscanf(str.wx_str() + 4, wxT("( %d , %d , %d , %f )"),
- &red, &green, &blue, &a) != 4 )
+ // We can't use sscanf() for the alpha value as sscanf() uses the
+ // current locale while the floating point numbers in CSS always
+ // use point as decimal separator, regardless of locale. So parse
+ // the tail of the string manually by putting it in a buffer and
+ // using wxString::ToCDouble() below. Notice that we can't use "%s"
+ // for this as it stops at white space and we need "%c" to avoid
+ // this and really get all the rest of the string into the buffer.
+
+ const unsigned len = str.length(); // always big enough
+ wxCharBuffer alphaBuf(len);
+ char * const alphaPtr = alphaBuf.data();
+
+ for ( unsigned n = 0; n < len; n++ )
+ alphaPtr[n] = '\0';
+
+ // Construct the format string which ensures that the last argument
+ // receives all the rest of the string.
+ wxString formatStr;
+ formatStr << wxS("( %d , %d , %d , %") << len << 'c';
+
+ // Notice that we use sscanf() here because if the string is not
+ // ASCII it can't represent a valid RGB colour specification anyhow
+ // and like this we can be sure that %c corresponds to "char *"
+ // while with wxSscanf() it depends on the type of the string
+ // passed as first argument: if it is a wide string, then %c
+ // expects "wchar_t *" matching parameter under MSW for example.
+ if ( sscanf(str.c_str() + 4,
+ formatStr.mb_str(),
+ &red, &green, &blue, alphaPtr) != 4 )
+ return false;
+
+ // Notice that we must explicitly specify the length to get rid of
+ // trailing NULs.
+ wxString alphaStr(alphaPtr, wxStrlen(alphaPtr));
+ if ( alphaStr.empty() || alphaStr.Last() != ')' )
+ return false;
+
+ alphaStr.RemoveLast();
+ alphaStr.Trim();
+
+ double a;
+ if ( !alphaStr.ToCDouble(&a) )