// Created: 22/09/98
// RCS-ID: $Id$
// Copyright: (c) Aleskandars Gluchovas
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __SCRIPTBINDER_G__
#if defined( wxUSE_TEMPLATE_STL )
- #include <vector>
+ #include <vector>
- #ifdef WIN32
- #include <bstring.h>
- #else
- #include <strclass.h>
- #include <string.h>
- #endif
+ #ifdef WIN32
+ #include <bstring.h>
+ #else
+ #include <strclass.h>
+ #include <string.h>
+ #endif
#else
- #include "wxstlvec.h"
- #include "wx/string.h"
-
- // FIXME:: dirty!
- typedef wxString string;
+ #include "wxstlvec.h"
+ #include "wx/string.h"
+
+ #if wxUSE_STD_STRING
+ using std::string;
+ #else
+ // FIXME:: dirty!
+ typedef wxString string;
+ #endif
#endif
class ScriptStream
{
protected:
- char* mpBuf;
- size_t mSize;
- size_t mCapacity;
+ char* mpBuf;
+ size_t mSize;
+ size_t mCapacity;
public:
- ScriptStream();
- ~ScriptStream();
+ ScriptStream();
+ ~ScriptStream();
- void WriteBytes( const void* srcBuf, size_t count );
+ void WriteBytes( const void* srcBuf, size_t count );
- ScriptStream& operator<<( const char* str );
- ScriptStream& operator<<( const string& str );
- ScriptStream& operator<<( char ch );
+ ScriptStream& operator<<( const char* str );
+ ScriptStream& operator<<( const string& str );
+ ScriptStream& operator<<( char ch );
- void endl();
+ void endl();
- inline char* GetBuf() { return mpBuf; }
- inline size_t GetBufSize() { return mSize; }
+ inline char* GetBuf() { return mpBuf; }
+ inline size_t GetBufSize() { return mSize; }
- // clears current contents of the stream
- void Reset() { mSize = 0; }
+ // clears current contents of the stream
+ void Reset() { mSize = 0; }
};
enum TEMPLATE_VARIABLE_TYPES
{
- TVAR_INTEGER,
- TVAR_STRING,
- TVAR_DOUBLE,
- TVAR_REF_ARRAY
+ TVAR_INTEGER,
+ TVAR_STRING,
+ TVAR_DOUBLE,
+ TVAR_REF_ARRAY
};
// helper structures used only by ScriptTemplate
struct TVarInfo
{
public:
- const char* mName;
- int mType;
- int mOfs;
-
- TVarInfo( const char* name, int ofs, int varType )
- : mName(name),
- mType( varType ),
- mOfs( ofs )
- {}
+ const char* m_Name;
+ int m_Type;
+ int mOfs;
+
+ TVarInfo( const char* name, int ofs, int varType )
+ : m_Name(name),
+ m_Type( varType ),
+ mOfs( ofs )
+ {}
};
struct TArrayInfo : public TVarInfo
{
public:
- int mRefOfs;
- int mSizeIntOfs;
- int mObjRefTemplOfs;
+ int mRefOfs;
+ int mSizeIntOfs;
+ int mObjRefTemplOfs;
- TArrayInfo( const char* name )
- : TVarInfo( name, 0, TVAR_REF_ARRAY )
- {}
+ TArrayInfo( const char* name )
+ : TVarInfo( name, 0, TVAR_REF_ARRAY )
+ {}
};
// stores offset of the given member (of the given class)
-// to (*pOfs), though the use of template classes would have
+// to (*pOfs), though the use of template classes would have
// solved this problem in much clearer fashion
// FOR NOW:: obtaining physical offset of class member
// FIXME:: +/- 1 problem
#ifdef __UNIX__
- #define WEIRD_OFFSET 1
+ #define WEIRD_OFFSET 1
#else
- #define WEIRD_OFFSET 0
+ #define WEIRD_OFFSET 0
#endif
#define GET_VAR_OFS( className, varName, pOfs ) \
- { \
- int* className::* varPtr; \
- varPtr = (int* className::*)&className::varName; \
- \
- (*pOfs) = int(*(int*)&varPtr)-WEIRD_OFFSET; \
- }
+ { \
+ int* className::* varPtr; \
+ varPtr = (int* className::*)&className::varName; \
+ \
+ (*pOfs) = int(*(int*)&varPtr)-WEIRD_OFFSET; \
+ }
class ScriptSection;
#if defined( wxUSE_TEMPLATE_STL )
- typedef vector<TVarInfo*> TVarListT;
+ typedef vector<TVarInfo*> TVarListT;
- // container class for sections
- typedef vector<ScriptSection*> SectListT;
+ // container class for sections
+ typedef vector<ScriptSection*> SectListT;
#else
- typedef TVarInfo* TVarInfoPtrT;
- typedef ScriptSection* ScriptSectionPtrT;
+ typedef TVarInfo* TVarInfoPtrT;
+ typedef ScriptSection* ScriptSectionPtrT;
- typedef WXSTL_VECTOR_SHALLOW_COPY(TVarInfoPtrT) TVarListT;
+ typedef WXSTL_VECTOR_SHALLOW_COPY(TVarInfoPtrT) TVarListT;
- // container class for sections
- typedef WXSTL_VECTOR_SHALLOW_COPY(ScriptSectionPtrT) SectListT;
+ // container class for sections
+ typedef WXSTL_VECTOR_SHALLOW_COPY(ScriptSectionPtrT) SectListT;
#endif
class ScriptTemplate
{
protected:
- // do not use string object here - parsing of
- // C string can be much faster (in debug v.)
- char* mTText;
-
+ // do not use string object here - parsing of
+ // C string can be much faster (in debug v.)
+ char* mTText;
+
+ TVarListT mVars;
- TVarListT mVars;
+ inline void PrintVar( TVarInfo* pInfo,
+ void* dataObj,
+ ScriptStream& stm );
- inline void PrintVar( TVarInfo* pInfo,
- void* dataObj,
- ScriptStream& stm );
-
public:
- ScriptTemplate( const string& templateText );
- virtual ~ScriptTemplate();
-
- bool HasVar( const char* name );
-
- // Member variables registration methods.
-
- // NOTE:: GET_VAR_OFS() macro should be used
- // to get offset of the class member (see #define above)
- void AddStringVar ( const char* name, int ofs );
- void AddIntegerVar( const char* name, int ofs );
- void AddDoubleVar ( const char* name, int ofs );
-
- void AddObjectRefArray( const char* name,
- int ofsRefToFirstObj,
- int ofsObjSizeInt,
- int ofsObjRefTempl
- );
-
- // reads the script, replaces $(..) tags with values
- // of registered members of dataObj object, and outputs
- // the result to given text stream
-
- void PrintScript( void* dataObj, ScriptStream& stm );
+ ScriptTemplate( const string& templateText );
+ virtual ~ScriptTemplate();
+
+ bool HasVar( const char* name );
+
+ // Member variables registration methods.
+
+ // NOTE:: GET_VAR_OFS() macro should be used
+ // to get offset of the class member (see #define above)
+ void AddStringVar ( const char* name, int ofs );
+ void AddIntegerVar( const char* name, int ofs );
+ void AddDoubleVar ( const char* name, int ofs );
+
+ void AddObjectRefArray( const char* name,
+ int ofsRefToFirstObj,
+ int ofsObjSizeInt,
+ int ofsObjRefTempl
+ );
+
+ // reads the script, replaces $(..) tags with values
+ // of registered members of dataObj object, and outputs
+ // the result to given text stream
+
+ void PrintScript( void* dataObj, ScriptStream& stm );
};
class ScriptSection;
{
protected:
- // NOTE:: "$(NAME)", $(ID), "$(BODY)" and "$(REFLIST)" aree
- // reseved template variables of ScriptSection
+ // NOTE:: "$(NAME)", $(ID), "$(BODY)" and "$(REFLIST)" are
+ // reseved template variables of ScriptSection
- // the below there members are registered to ScriptTemplate,
- // GUID within the section tree (numeric)
+ // the below there members are registered to ScriptTemplate,
+ // GUID within the section tree (numeric)
- ScriptSection* mpParent;
- string mId; // $(ID)
- string mName; // $(NAME)
- string mBody; // $(BODY)
+ ScriptSection* mpParent;
+ string mId; // $(ID)
+ string m_Name;// $(NAME)
+ string mBody; // $(BODY)
- // NULL, if this section is not aggregated anywhere
+ // NULL, if this section is not aggregated anywhere
- SectListT mSubsections; // aggregated sectons
- SectListT mReferences; // registered as $(REFLIST)
+ SectListT mSubsections; // aggregated sectons
+ SectListT mReferences; // registered as $(REFLIST)
- bool mAutoHide; // see autoHide arg, in constructor
- bool mSortOn; // TRUE, if sort subsectons by naem
+ bool mAutoHide; // see autoHide arg, in constructor
+ bool mSortOn; // true, if sort subsectons by naem
- // tempalte for this section
- ScriptTemplate* mpSectTempl;
+ // tempalte for this section
+ ScriptTemplate* mpSectTempl;
- // template used for links (or references) to this section
- ScriptTemplate* mpRefTempl;
-
- // do not call destructor of this object,
- // call RemoveRef() instead
- int mRefCount;
+ // template used for links (or references) to this section
+ ScriptTemplate* mpRefTempl;
- static int mIdCounter; // generator of GUIDs
+ // do not call destructor of this object,
+ // call RemoveRef() instead
+ int mRefCount;
- // fields registered and used by ScriptTemplate object
- void* mRefFirst;
- int mArrSize;
+ static int mIdCounter; // generator of GUIDs
+
+ // fields registered and used by ScriptTemplate object
+ void* mRefFirst;
+ int mArrSize;
protected:
- virtual void AddRef();
- virtual void RemoveRef();
- void DoRemoveEmptySections(int& nRemoved, SectListT& removedLst);
- void DoRemoveDeadLinks( SectListT& removedLst);
+ virtual void AddRef();
+ virtual void RemoveRef();
+ void DoRemoveEmptySections(int& nRemoved, SectListT& removedLst);
+ void DoRemoveDeadLinks( SectListT& removedLst);
public:
- // NOTE:: pass NULL to certain template, if your sure
- // this kind of template will never be used,
- // e.g. if section is contained but never referrenced,
- // then pReferenceTemplate can be NULL
+ // NOTE:: pass NULL to certain template, if your sure
+ // this kind of template will never be used,
+ // e.g. if section is contained but never referrenced,
+ // then pReferenceTemplate can be NULL
- // if autoHide option is TRUE, the section will be automatically
- // collapsed (not shown) if it doesn't contain any references
- // to other sections (e.g. could be usefull for autoamically
- // hiding empty index-sections).
+ // if autoHide option is true, the section will be automatically
+ // collapsed (not shown) if it doesn't contain any references
+ // to other sections (e.g. could be usefull for autoamically
+ // hiding empty index-sections).
- ScriptSection( const string& name = "",
- const string& body = "",
- ScriptTemplate* pSectionTemplate = NULL,
- ScriptTemplate* pReferenceTemplate = NULL,
- bool autoHide = FALSE,
- bool sorted = FALSE
- );
+ ScriptSection( const string& name = "",
+ const string& body = "",
+ ScriptTemplate* pSectionTemplate = NULL,
+ ScriptTemplate* pReferenceTemplate = NULL,
+ bool autoHide = false,
+ bool sorted = false
+ );
- // calls RemoveRef() to all aggreagated sections first,
- // then to all referenced section - this way all
- // sections (even not aggregated ones) become "garbage-collected"
+ // calls RemoveRef() to all aggreagated sections first,
+ // then to all referenced section - this way all
+ // sections (even not aggregated ones) become "garbage-collected"
- // NOTE:: do not call destructor directlly, call RemoveRef()
- // instead
- virtual ~ScriptSection();
+ // NOTE:: do not call destructor directlly, call RemoveRef()
+ // instead
+ virtual ~ScriptSection();
- // if addToReferencesToo is TRUE, section is aggregated and
- // also added to reference list of this section
+ // if addToReferencesToo is true, section is aggregated and
+ // also added to reference list of this section
- void AddSection( ScriptSection* pSection, bool addToReferencesToo = FALSE );
+ void AddSection( ScriptSection* pSection, bool addToReferencesToo = false );
- // add cross-reference to this given section
- void AddReference( ScriptSection* pReferredSection );
+ // add cross-reference to this given section
+ void AddReference( ScriptSection* pReferredSection );
- // subsection may be given of variable depth level,
- // e.g. "publications/reviews/software"
+ // subsection may be given of variable depth level,
+ // e.g. "publications/reviews/software"
- ScriptSection* GetSubsection( const char* name );
+ ScriptSection* GetSubsection( const char* name );
- // returns list aggregated sections
- SectListT& GetSubsections();
+ // returns list aggregated sections
+ SectListT& GetSubsections();
- // binds reserved template names ( $(..) ) to member
- // vairalbes in the ScriptSection class, should be called
- // to initialize each user-code provided script template
+ // binds reserved template names ( $(..) ) to member
+ // vairalbes in the ScriptSection class, should be called
+ // to initialize each user-code provided script template
- static void RegisterTemplate( ScriptTemplate& sectionTempalte );
+ static void RegisterTemplate( ScriptTemplate& sectionTempalte );
- // prints out section tree to the stream, starting from
- // this section as a root node
- virtual void Print( ScriptStream& stm );
+ // prints out section tree to the stream, starting from
+ // this section as a root node
+ virtual void Print( ScriptStream& stm );
- // searches empty sections which has autoHide == TRUE,
- // and colapses them (this method should be called )
- // on the root-section of the sections tree
+ // searches empty sections which has autoHide == true,
+ // and colapses them (this method should be called )
+ // on the root-section of the sections tree
- // NOTE:: does not work properly, yet!
- void RemoveEmptySections();
+ // NOTE:: does not work properly, yet!
+ void RemoveEmptySections();
};
// base class for documnetation generators
class DocGeneratorBase
{
protected:
- MarkupTagsT mTags;
+ MarkupTagsT mTags;
- // override this method to do some post processing
- // after generation of document, or even write some
- // data into output stream, before the section tree
- // is flushed into it.
+ // override this method to do some post processing
+ // after generation of document, or even write some
+ // data into output stream, before the section tree
+ // is flushed into it.
- // return FALSE, if something has gone wrong and
- // document cannot be saved now
+ // return false, if something has gone wrong and
+ // document cannot be saved now
- virtual bool OnSaveDocument( ScriptStream& stm )
- { return 1; }
+ virtual bool OnSaveDocument( ScriptStream& WXUNUSED(stm) )
+ { return 1; }
- // override this method to provide reference to
- // the top section of the document (used as default
- // starting section when saving a document)
+ // override this method to provide reference to
+ // the top section of the document (used as default
+ // starting section when saving a document)
- virtual ScriptSection* GetTopSection()
- { return 0; }
+ virtual ScriptSection* GetTopSection()
+ { return 0; }
public:
- DocGeneratorBase()
- : mTags(0) // no defaul script
- {}
+ DocGeneratorBase()
+ : mTags(0) // no defaul script
+ {}
+
+ // dectrouctors of polymorphic classes SHOULD be virtual
+ virtual ~DocGeneratorBase() {}
- // dectrouctors of polymorphic classes SHOULD be virtual
- virtual ~DocGeneratorBase() {}
+ // returns tags, being used for specific target script
+ MarkupTagsT GetScriptMarkupTags() { return mTags; }
- // returns tags, being used for specific target script
- MarkupTagsT GetScriptMarkupTags() { return mTags; }
+ // sets tag array for specific script
- // sets tag array for specific script
+ // NOTE:: Why virtual? since approach with MarkupTagsT is
+ // "flowless" only in theory. Overriding this method
+ // allows document generators to check the type of the
+ // target script, and perhaps make some modifications
+ // to generator's tamplates, to match the specific script
- // NOTE:: Why virtual? since approach with MarkupTagsT is
- // "flowless" only in theory. Overriding this method
- // allows document generators to check the type of the
- // target script, and perhaps make some modifications
- // to generator's tamplates, to match the specific script
+ virtual void SetScriptMarkupTags( MarkupTagsT tags )
+ { mTags = tags; }
- virtual void SetScriptMarkupTags( MarkupTagsT tags )
- { mTags = tags; }
+ // seves document to file starting from the root-node of
+ // the document (provided by GetTopSection() method),
+ // or from "pFromSection" if it's not NULL.
- // seves document to file starting from the root-node of
- // the document (provided by GetTopSection() method),
- // or from "pFromSection" if it's not NULL.
+ // fopenOptions arg. is string passed to fopen() method,
+ // returns true, if saving was successfull
- // fopenOptions arg. is string passed to fopen() method,
- // returns TRUE, if saving was successfull
+ virtual bool SaveDocument( const char* fname,
+ const char* fopenOptions = "w",
+ ScriptSection* pFromSection = NULL
+ );
- virtual bool SaveDocument( const char* fname,
- const char* fopenOptions = "w",
- ScriptSection* pFromSection = NULL
- );
-
};
#endif