+ PyErr_SetString(PyExc_TypeError, "Expected a 2-tuple of floats or a wx.Point2D object.");
+ return false;
+}
+
+
+
+bool wxRect2D_helper(PyObject* source, wxRect2D** obj) {
+
+ if (source == Py_None) {
+ **obj = wxRect2D(-1,-1,-1,-1);
+ return true;
+ }
+
+ // If source is an object instance then it may already be the right type
+ if (wxPySwigInstance_Check(source)) {
+ wxRect2D* ptr;
+ if (! wxPyConvertSwigPtr(source, (void **)&ptr, wxT("wxRect2D")))
+ goto error;
+ *obj = ptr;
+ return true;
+ }
+ // otherwise a length-4 sequence of floats is expected
+ if (PySequence_Check(source) && PySequence_Length(source) == 4) {
+ PyObject* o1 = PySequence_GetItem(source, 0);
+ PyObject* o2 = PySequence_GetItem(source, 1);
+ PyObject* o3 = PySequence_GetItem(source, 2);
+ PyObject* o4 = PySequence_GetItem(source, 3);
+ // This should really check for floats, not numbers -- but that would break code.
+ if (!PyNumber_Check(o1) || !PyNumber_Check(o2) ||
+ !PyNumber_Check(o3) || !PyNumber_Check(o4)) {
+ Py_DECREF(o1);
+ Py_DECREF(o2);
+ Py_DECREF(o3);
+ Py_DECREF(o4);
+ goto error;
+ }
+ **obj = wxRect2D(PyFloat_AsDouble(o1), PyFloat_AsDouble(o2),
+ PyFloat_AsDouble(o3), PyFloat_AsDouble(o4));
+ Py_DECREF(o1);
+ Py_DECREF(o2);
+ Py_DECREF(o3);
+ Py_DECREF(o4);
+ return true;
+ }
+ error:
+ PyErr_SetString(PyExc_TypeError, "Expected a 4-tuple of floats or a wx.Rect2D object.");