Return the generic implementation of the renderer. Under some
platforms, this is the default renderer implementation, others have
platform-specific default renderer which can be retrieved by calling
- `GetDefault`.
+ `wx.RendererNative.GetDefault`.
"""
return _gdi_.RendererNative_GetGeneric(*args, **kwargs)
GetDefault() -> RendererNative
Return the default (native) implementation for this platform -- this
- is also the one used by default but this may be changed by calling `Set`
- in which case the return value of this method may be different from
- the return value of `Get`.
+ is also the one used by default but this may be changed by calling
+ `wx.RendererNative.Set` in which case the return value of this method
+ may be different from the return value of `wx.RendererNative.Get`.
"""
return _gdi_.RendererNative_GetDefault(*args, **kwargs)
Return the generic implementation of the renderer. Under some
platforms, this is the default renderer implementation, others have
platform-specific default renderer which can be retrieved by calling
- `GetDefault`.
+ `wx.RendererNative.GetDefault`.
"""
return _gdi_.RendererNative_GetGeneric(*args)
RendererNative_GetDefault() -> RendererNative
Return the default (native) implementation for this platform -- this
- is also the one used by default but this may be changed by calling `Set`
- in which case the return value of this method may be different from
- the return value of `Get`.
+ is also the one used by default but this may be changed by calling
+ `wx.RendererNative.Set` in which case the return value of this method
+ may be different from the return value of `wx.RendererNative.Get`.
"""
return _gdi_.RendererNative_GetDefault(*args)
font, and the current text foreground and background colours.
The coordinates refer to the top-left corner of the rectangle bounding
- the string. See `GetTextExtent` for how to get the dimensions of a
- text string, which can be used to position the text more precisely.
+ the string. See `wx.DC.GetTextExtent` for how to get the dimensions of
+ a text string, which can be used to position the text more precisely,
+ (you will need to use a real DC with GetTextExtent as wx.PseudoDC does
+ not implement it.)
**NOTE**: under wxGTK the current logical function is used by this
function but it is ignored by wxMSW. Thus, you should avoid using
font, and the current text foreground and background colours.
The coordinates refer to the top-left corner of the rectangle bounding
- the string. See `GetTextExtent` for how to get the dimensions of a
- text string, which can be used to position the text more precisely.
+ the string. See `wx.DC.GetTextExtent` for how to get the dimensions of
+ a text string, which can be used to position the text more precisely,
+ (you will need to use a real DC with GetTextExtent as wx.PseudoDC does
+ not implement it.)
**NOTE**: under wxGTK the current logical function is used by this
function but it is ignored by wxMSW. Thus, you should avoid using
SetLogicalFunction(self, int function)
Sets the current logical function for the device context. This
- determines how a source pixel (from a pen or brush colour, or source
- device context if using `Blit`) combines with a destination pixel in
- the current device context.
+ determines how a source pixel (from a pen or brush colour, combines
+ with a destination pixel in the current device context.
The possible values and their meaning in terms of source and
destination pixel values are as follows: