// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#include "wx/generic/panelg.h"
-#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxPanel, wxWindow)
BEGIN_EVENT_TABLE(wxPanel, wxWindow)
EVT_SIZE(wxPanel::OnSize)
END_EVENT_TABLE()
-#endif
void wxPanel::Init()
{
if ( ret )
{
-#ifndef __WXGTK__
SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
-#endif
}
return ret;
return;
}
- wxWindow *winFocus = event.GetCurrentFocus();
+ // Did the event emitter tell us where the last focus was?
+ // wxGTK does this in wxWindow, but wxMSW does not. It is
+ // also done in wxPanel if the event is propagated up.
+ wxWindow *winFocus = event.GetCurrentFocus();
+
+ // Do we know where the focus was ourselves, then?
+ if (!winFocus)
+ winFocus = m_winLastFocused;
+
if (!winFocus)
winFocus = wxWindow::FindFocus();
while ( node != start_node )
{
+ // Have we come to the last or first item on the panel?
if ( !node )
{
- // check if our (may be grand) parent is another panel: if this is
+ // Check if our (may be grand) parent is another panel: if this is
// the case, they will know what to do with this navigation key and
// so give them the chance to process it instead of looping inside
// this panel (normally, the focus will go to the next/previous
- // item after this panel in the parent panel)
- wxWindow *focussed_child_of_p = this;
- for ( wxWindow *p = GetParent(); p; p = p->GetParent() )
+ // item after this panel in the parent panel).
+ wxWindow *focussed_child_of_parent = this;
+ for ( wxWindow *parent = GetParent(); parent; parent = parent->GetParent() )
{
- // we don't want to tab into a different dialog or frame
- if ( focussed_child_of_p->IsTopLevel() )
- break;
+ // we don't want to tab into a different dialog or frame
+ if ( focussed_child_of_parent->IsTopLevel() )
+ break;
- if ( wxDynamicCast(p, wxPanel) )
+ // is the parent a panel?
+ wxPanel *panel = wxDynamicCast(parent, wxPanel);
+ if (panel)
{
- event.SetCurrentFocus( focussed_child_of_p );
- if (p->GetEventHandler()->ProcessEvent( event ))
+ event.SetCurrentFocus( focussed_child_of_parent );
+ if (parent->GetEventHandler()->ProcessEvent( event ))
return;
}
- focussed_child_of_p = p;
+
+ focussed_child_of_parent = parent;
}
// no, we are not inside another panel so process this ourself
if ( child->AcceptsFocus() )
{
- // ok, event processed
+ m_winLastFocused = child; // should be redundant, but it is not
child->SetFocus();
return;
}
void wxPanel::OnSize(wxSizeEvent& WXUNUSED(event))
{
#if wxUSE_CONSTRAINTS
- if (GetAutoLayout()) Layout();
+ if (GetAutoLayout())
+ Layout();
#endif
}
+void wxPanel::SetFocus()
+{
+ // If the panel gets the focus *by way of getting it set directly*
+ // we move the focus to the first window that can get it.
+
+ wxNode *node = GetChildren().First();
+ while (node)
+ {
+ wxWindow *child = (wxWindow*) node->Data();
+ if (child->AcceptsFocus())
+ {
+ m_winLastFocused = child; // should be redundant, but it is not
+ child->SetFocus();
+ return;
+ }
+ node = node->Next();
+ }
+
+ m_winLastFocused = (wxWindow*) NULL;
+
+ wxWindow::SetFocus();
+}
+
void wxPanel::OnFocus(wxFocusEvent& event)
{
- if ( m_winLastFocused )
+ // If the panel gets the focus *by way of getting clicked on*
+ // we move the focus to either the last window that had the
+ // focus or the first one that can get it.
+
+ if (m_winLastFocused)
{
- // it might happen that the window got reparented...
- if ( m_winLastFocused->GetParent() != this )
- m_winLastFocused = (wxWindow *)NULL;
- else
+ // It might happen that the window got reparented or no longer
+ // accepts the focus.
+ if ((m_winLastFocused->GetParent() == this) &&
+ (m_winLastFocused->AcceptsFocus()))
+ {
m_winLastFocused->SetFocus();
+ return;
+ }
}
- else
- event.Skip();
+
+ wxNode *node = GetChildren().First();
+ while (node)
+ {
+ wxWindow *child = (wxWindow*) node->Data();
+ if (child->AcceptsFocus())
+ {
+ m_winLastFocused = child; // should be redundant, but it is not
+ child->SetFocus();
+ return;
+ }
+ node = node->Next();
+ }
+
+ m_winLastFocused = (wxWindow*) NULL;
+
+ event.Skip();
}