#endif
#ifndef WX_PRECOMP
-#include "wx/hash.h"
+ #include "wx/hash.h"
+ #include "wx/object.h"
#endif
#include <string.h>
#endif
#endif // __WXDEBUG__ || wxUSE_DEBUG_CONTEXT
+// we must disable optimizations for VC.NET because otherwise its too eager
+// linker discards wxClassInfo objects in release build thus breaking many,
+// many things
+#if defined __VISUALC__ && __VISUALC__ >= 1300
+ #pragma optimize("", off)
+#endif
wxClassInfo wxObject::sm_classwxObject( wxT("wxObject"), 0, 0,
(int) sizeof(wxObject),
(wxObjectConstructorFn) 0 );
+// restore optimizations
+#if defined __VISUALC__ && __VISUALC__ >= 1300
+ #pragma optimize("", on)
+#endif
+
wxClassInfo* wxClassInfo::sm_first = NULL;
wxHashTable* wxClassInfo::sm_classTable = NULL;