}
// Set the cursor to the busy cursor for all windows
-void wxBeginBusyCursor(wxCursor *cursor)
+void wxBeginBusyCursor(const wxCursor *cursor)
{
if ( gs_wxBusyCursorCount++ == 0 )
{
GetCursorPos( & pt );
if ( x ) *x = pt.x;
if ( y ) *y = pt.y;
-};
+}
// Return true if we have a colour display
bool wxColourDisplay()
return true;
#else
// this function is called from wxDC ctor so it is called a *lot* of times
- // hence we optimize it a bit but doign the check only once
+ // hence we optimize it a bit but doing the check only once
//
// this should be MT safe as only the GUI thread (holding the GUI mutex)
// can call us