public:
%pythonAppend wxPyApp
- "self._setCallbackInfo(self, PyApp)
- self._setOORInfo(self)";
+ "self._setCallbackInfo(self, PyApp, False)
+ self._setOORInfo(self, False)";
%typemap(out) wxPyApp*; // turn off this typemap
DocStr(wxPyApp,
%typemap(out) wxPyApp* { $result = wxPyMake_wxObject($1, $owner); }
- void _setCallbackInfo(PyObject* self, PyObject* _class);
+ void _setCallbackInfo(PyObject* self, PyObject* _class, bool incref);
DocDeclStr(
:see: `wx.Exit`", "");
+ DocDeclStr(
+ virtual wxLayoutDirection , GetLayoutDirection() const,
+ "Return the layout direction for the current locale.", "");
+
+
DocDeclStr(
virtual void, ExitMainLoop(),
"Exit the main GUI loop during the next iteration of the main
"Get the current OnAssert behaviour setting.", "");
- static bool GetMacSupportPCMenuShortcuts();
+ static bool GetMacSupportPCMenuShortcuts(); // TODO, deprecate this
static long GetMacAboutMenuItemId();
static long GetMacPreferencesMenuItemId();
static long GetMacExitMenuItemId();
static wxString GetMacHelpMenuTitleName();
- static void SetMacSupportPCMenuShortcuts(bool val);
+ static void SetMacSupportPCMenuShortcuts(bool val); // TODO, deprecate this
static void SetMacAboutMenuItemId(long val);
static void SetMacPreferencesMenuItemId(long val);
static void SetMacExitMenuItemId(long val);
{ wxPyRaiseNotImplemented(); return 0; }
}
#endif
+
+ %extend {
+ DocStr(IsDisplayAvailable,
+ "Tests if it is possible to create a GUI in the current environment.
+This will mean different things on the different platforms.
+
+ * On X Windows systems this function will return ``False`` if it is
+ not able to open a connection to the X display, which can happen
+ if $DISPLAY is not set, or is not set correctly.
+
+ * On Mac OS X a ``False`` return value will mean that wx is not
+ able to access the window manager, which can happen if logged in
+ remotely or if running from the normal version of python instead
+ of the framework version, (i.e., pythonw.)
+
+ * On MS Windows...
+", "");
+ static bool IsDisplayAvailable() {
+ return wxPyTestDisplayAvailable();
+ }
+ }
+
+
+ %property(AppName, GetAppName, SetAppName, doc="See `GetAppName` and `SetAppName`");
+ %property(AssertMode, GetAssertMode, SetAssertMode, doc="See `GetAssertMode` and `SetAssertMode`");
+ %property(ClassName, GetClassName, SetClassName, doc="See `GetClassName` and `SetClassName`");
+ %property(ExitOnFrameDelete, GetExitOnFrameDelete, SetExitOnFrameDelete, doc="See `GetExitOnFrameDelete` and `SetExitOnFrameDelete`");
+ %property(LayoutDirection, GetLayoutDirection, doc="See `GetLayoutDirection`");
+ %property(PrintMode, GetPrintMode, SetPrintMode, doc="See `GetPrintMode` and `SetPrintMode`");
+ %property(TopWindow, GetTopWindow, SetTopWindow, doc="See `GetTopWindow` and `SetTopWindow`");
+ %property(Traits, GetTraits, doc="See `GetTraits`");
+ %property(UseBestVisual, GetUseBestVisual, SetUseBestVisual, doc="See `GetUseBestVisual` and `SetUseBestVisual`");
+ %property(VendorName, GetVendorName, SetVendorName, doc="See `GetVendorName` and `SetVendorName`");
+
+ %property(Active, IsActive);
};
void , wxSetDefaultPyEncoding(const char* encoding),
"SetDefaultPyEncoding(string encoding)",
"Sets the encoding that wxPython will use when it needs to convert a
-Python string or unicode object to or from a wxString.", "");
+Python string or unicode object to or from a wxString.
+
+The default encoding is the value of ``locale.getdefaultlocale()[1]``
+but please be aware that the default encoding within the same locale
+may be slightly different on different platforms. For example, please
+see http://www.alanwood.net/demos/charsetdiffs.html for differences
+between the common latin/roman encodings.", "");
DocDeclAStr(
const char* , wxGetDefaultPyEncoding(),