Pointer to the editor class instance that should be used.
*/
static wxPGEditor* RegisterEditorClass( wxPGEditor* editor,
- bool noDefCheck = false );
+ bool noDefCheck = false )
+ {
+ return DoRegisterEditorClass(editor, wxEmptyString, noDefCheck);
+ }
+
+ static wxPGEditor* DoRegisterEditorClass( wxPGEditor* editorClass,
+ const wxString& editorName,
+ bool noDefCheck = false );
#endif
/** Resets all colours to the original system values.