#if wxUSE_LONGLONG
#include "wx/longlong.h"
+#if defined(__MWERKS__) && defined(__WXMSW__)
+#include <string.h> // for memset()
+#else
#include <memory.h> // for memset()
+#endif
+
#include <math.h> // for fabs()
// ============================================================================
wxString
#if wxUSE_LONGLONG_NATIVE
-wxLongLongNative
+wxLongLongNative::ToString() const
#else
-wxLognLongWx
+wxLongLongWx::ToString() const
#endif
-::ToString() const
{
// TODO: this is awfully inefficient, anything better?
wxString result;