col->green = (m_green << 8) + m_green;
}
-wxColour::~wxColour ()
-{
-}
-
wxColour& wxColour::operator=(const RGBColor& col)
{
InitRGBColor(col);
return *this;
}
-bool wxColour::IsOk() const
+wxColour& wxColour::operator=(const wxColour& col)
{
- return m_cgColour.get() != NULL;
+ m_red = col.m_red;
+ m_green = col.m_green;
+ m_blue = col.m_blue;
+ m_alpha = col.m_alpha;
+ m_cgColour = col.m_cgColour;
+ return *this;
}
void wxColour::InitRGBA (ChannelType r, ChannelType g, ChannelType b, ChannelType a)
m_alpha = a ;
CGColorRef col = 0 ;
-#if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_5
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
if ( CGColorCreateGenericRGB )
col = CGColorCreateGenericRGB( r / 255.0, g / 255.0, b / 255.0, a / 255.0 );
else
m_green = col.green >> 8;
m_alpha = wxALPHA_OPAQUE;
CGColorRef cfcol;
-#if MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_5
+#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
if ( CGColorCreateGenericRGB )
cfcol = CGColorCreateGenericRGB( col.red / 65535.0, col.green / 65535.0, col.blue / 65535.0, 1.0 );
else