#ifndef _WX_NET_H
#define _WX_NET_H
+#ifdef __GNUG__
+ #pragma interface "dialup.h"
+#endif
+
#if wxUSE_DIALUP_MANAGER
// ----------------------------------------------------------------------------
-// constants
+// misc
// ----------------------------------------------------------------------------
-extern const wxChar *wxEmptyString;
+class WXDLLEXPORT wxArrayString;
+
+WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;
-#define WXDIALUP_MANAGER_DEFAULT_BEACONHOST _T("www.yahoo.com")
+#define WXDIALUP_MANAGER_DEFAULT_BEACONHOST wxT("www.yahoo.com")
// ----------------------------------------------------------------------------
// A class which groups functions dealing with connecting to the network from a
// operations
// ----------
+ // fills the array with the names of all possible values for the first
+ // parameter to Dial() on this machine and returns their number (may be 0)
+ virtual size_t GetISPNames(wxArrayString& names) const = 0;
+
// dial the given ISP, use username and password to authentificate
//
+ // if no nameOfISP is given, the function will select the default one
+ //
+ // if no username/password are given, the function will try to do without
+ // them, but will ask the user if really needed
+ //
// if async parameter is FALSE, the function waits until the end of dialing
// and returns TRUE upon successful completion.
// if async is TRUE, the function only initiates the connection and returns
bool async = TRUE) = 0;
// returns TRUE if (async) dialing is in progress
- virtual bool IsDialling() const = 0;
+ virtual bool IsDialing() const = 0;
// cancel dialing the number initiated with Dial(async = TRUE)
// NB: this won't result in DISCONNECTED event being sent
// online status
// -------------
+ // returns TRUE if the computer has a permanent network connection (i.e. is
+ // on a LAN) and so there is no need to use Dial() function to go online
+ //
+ // NB: this functions tries to guess the result and it is not always
+ // guaranteed to be correct, so it's better to ask user for
+ // confirmation or give him a possibility to override it
+ virtual bool IsAlwaysOnline() const = 0;
+
// returns TRUE if the computer is connected to the network: under Windows,
// this just means that a RAS connection exists, under Unix we check that
// the "well-known host" (as specified by SetWellKnownHost) is reachable
// Sets the commands to start up the network and to hang up again. Used by
// the Unix implementations only.
virtual void
- SetConnectCommand(const wxString& commandDial = _T("/usr/bin/pon"),
- const wxString& commandHangup = _T("/usr/bin/poff")) = 0;
+ SetConnectCommand(const wxString& commandDial = wxT("/usr/bin/pon"),
+ const wxString& commandHangup = wxT("/usr/bin/poff")) = 0;
};
// ----------------------------------------------------------------------------
};
// the type of dialup event handler function
-typedef void (wxObject::*wxDialUpEventFunction)(wxDialUpEvent&);
+typedef void (wxEvtHandler::*wxDialUpEventFunction)(wxDialUpEvent&);
// macros to catch dialup events
#define EVT_DIALUP_CONNECTED(func) { wxEVT_DIALUP_CONNECTED, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxDialUpEventFunction) & func, NULL},
#define EVT_DIALUP_DISCONNECTED(func) { wxEVT_DIALUP_DISCONNECTED, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxDialUpEventFunction) & func, NULL},
+
#endif // wxUSE_DIALUP_MANAGER
#endif // _WX_NET_H