return NULL;
}
+#if 0
+wxWindow *wxWindowX11::GetFocusWidget()
+{
+ wxWindow *win = (wxWindow*) this;
+ while (!win->IsTopLevel())
+ {
+ win = win->GetParent();
+ if (!win)
+ return (wxWindow*) NULL;
+ }
+
+ return win;
+}
+#endif
+
// Enabling/disabling handled by event loop, and not sending events
// if disabled.
bool wxWindowX11::Enable(bool enable)
// Does a physical scroll
void wxWindowX11::ScrollWindow(int dx, int dy, const wxRect *rect)
{
+ // No scrolling requested.
+ if ((dx == 0) && (dy == 0)) return;
+
+ if (!m_updateRegion.IsEmpty())
+ {
+ m_updateRegion.Offset( dx, dy );
+
+ int cw = 0;
+ int ch = 0;
+ GetSize( &cw, &ch ); // GetClientSize() ??
+ m_updateRegion.Intersect( 0, 0, cw, ch );
+ }
+
+ if (!m_clearRegion.IsEmpty())
+ {
+ m_clearRegion.Offset( dx, dy );
+
+ int cw = 0;
+ int ch = 0;
+ GetSize( &cw, &ch ); // GetClientSize() ??
+ m_clearRegion.Intersect( 0, 0, cw, ch );
+ }
+
Window xwindow = (Window) GetMainWindow();
wxCHECK_RET( xwindow, wxT("invalid window") );
if (!GetEventHandler()->ProcessEvent(erase_event))
{
- printf( "Hallo!\n" );
Window xwindow = (Window) GetMainWindow();
Display *xdisplay = wxGlobalDisplay();
GC xgc = XCreateGC( xdisplay, xwindow, 0, NULL );
upd.GetX(), upd.GetY(), upd.GetWidth(), upd.GetHeight() );
upd ++;
}
+ XFreeGC( xdisplay, xgc );
}
m_clearRegion.Clear();
}