// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef __LISTCTRLH_G__
-#define __LISTCTRLH_G__
-
-#include "wx/defs.h"
-#include "wx/object.h"
-#ifdef __WXMAC__
-#include "wx/imaglist.h"
-#else
-#include "wx/generic/imaglist.h"
-#endif
+#ifndef _WX_GENERIC_LISTCTRL_H_
+#define _WX_GENERIC_LISTCTRL_H_
+
+#include "wx/textctrl.h"
-#include "wx/control.h"
-#include "wx/timer.h"
-#include "wx/dcclient.h"
-#include "wx/scrolwin.h"
-#include "wx/settings.h"
-#include "wx/listbase.h"
+class WXDLLIMPEXP_CORE wxImageList;
#if wxUSE_DRAG_AND_DROP
class WXDLLEXPORT wxDropTarget;
#endif
-//-----------------------------------------------------------------------------
-// classes
-//-----------------------------------------------------------------------------
-
-class WXDLLEXPORT wxListItem;
-class WXDLLEXPORT wxListEvent;
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
-#if !defined(__WXMSW__) || defined(__WXUNIVERSAL__)
-class WXDLLEXPORT wxListCtrl;
-#define wxImageListType wxImageList
-#else
-#define wxImageListType wxGenericImageList
-#endif
//-----------------------------------------------------------------------------
// internal classes
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxListHeaderData;
-class WXDLLEXPORT wxListItemData;
-class WXDLLEXPORT wxListLineData;
-
class WXDLLEXPORT wxListHeaderWindow;
class WXDLLEXPORT wxListMainWindow;
-class WXDLLEXPORT wxListRenameTimer;
-class WXDLLEXPORT wxListTextCtrl;
-
//-----------------------------------------------------------------------------
// wxListCtrl
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxGenericListCtrl: public wxControl
{
public:
+
wxGenericListCtrl();
wxGenericListCtrl( wxWindow *parent,
wxWindowID winid = wxID_ANY,
{
Create(parent, winid, pos, size, style, validator, name);
}
- ~wxGenericListCtrl();
+ virtual ~wxGenericListCtrl();
bool Create( wxWindow *parent,
wxWindowID winid = wxID_ANY,
int GetItemState( long item, long stateMask ) const;
bool SetItemState( long item, long state, long stateMask);
bool SetItemImage( long item, int image, int selImage = -1 );
+ bool SetItemColumnImage( long item, long column, int image );
wxString GetItemText( long item ) const;
void SetItemText( long item, const wxString& str );
wxUIntPtr GetItemData( long item ) const;
void SetWindowStyleFlag( long style );
void RecreateWindow() {}
long GetNextItem( long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE ) const;
- wxImageListType *GetImageList( int which ) const;
- void SetImageList( wxImageListType *imageList, int which );
- void AssignImageList( wxImageListType *imageList, int which );
+ wxImageList *GetImageList( int which ) const;
+ void SetImageList( wxImageList *imageList, int which );
+ void AssignImageList( wxImageList *imageList, int which );
bool Arrange( int flag = wxLIST_ALIGN_DEFAULT ); // always wxLIST_ALIGN_LEFT in wxGLC
void ClearAll();
long FindItem( long start, const wxString& str, bool partial = false );
long FindItem( long start, wxUIntPtr data );
long FindItem( long start, const wxPoint& pt, int direction ); // not supported in wxGLC
- long HitTest( const wxPoint& point, int& flags);
+ long HitTest( const wxPoint& point, int& flags, long *pSubItem = NULL ) const;
long InsertItem(wxListItem& info);
long InsertItem( long index, const wxString& label );
long InsertItem( long index, int imageIndex );
void RefreshItem(long item);
void RefreshItems(long itemFrom, long itemTo);
+#if WXWIN_COMPATIBILITY_2_6
// obsolete, don't use
wxDEPRECATED( int GetItemSpacing( bool isSmall ) const );
-
+#endif // WXWIN_COMPATIBILITY_2_6
virtual wxVisualAttributes GetDefaultAttributes() const
{
// implementation
// --------------
- wxImageListType *m_imageListNormal;
- wxImageListType *m_imageListSmall;
- wxImageListType *m_imageListState; // what's that ?
+ wxImageList *m_imageListNormal;
+ wxImageList *m_imageListSmall;
+ wxImageList *m_imageListState; // what's that ?
bool m_ownsImageListNormal,
m_ownsImageListSmall,
m_ownsImageListState;
virtual wxString OnGetItemText(long item, long column) const;
// return the icon for the given item. In report view, OnGetItemImage will
- // only be called for the first column. See OnGetItemColumnImage for
+ // only be called for the first column. See OnGetItemColumnImage for
// details.
virtual int OnGetItemImage(long item) const;
DECLARE_DYNAMIC_CLASS(wxGenericListCtrl)
};
-#if !defined(__WXMSW__) || defined(__WXUNIVERSAL__)
+#if (!defined(__WXMSW__) || defined(__WXUNIVERSAL__)) && !defined(__WXMAC__)
/*
* wxListCtrl has to be a real class or we have problems with
* the run-time information.
: wxGenericListCtrl(parent, winid, pos, size, style, validator, name)
{
}
+
};
#endif // !__WXMSW__ || __WXUNIVERSAL__
-#endif // __LISTCTRLH_G__
+#endif // _WX_GENERIC_LISTCTRL_H_