DontUseCellBgCol
};
- virtual void Render( wxDC& dc,
+ /**
+ Returns @true if rendered something in the foreground (text or
+ bitmap.
+ */
+ virtual bool Render( wxDC& dc,
const wxRect& rect,
const wxPropertyGrid* propertyGrid,
wxPGProperty* property,
class WXDLLIMPEXP_PROPGRID wxPGDefaultRenderer : public wxPGCellRenderer
{
public:
- virtual void Render( wxDC& dc,
+ virtual bool Render( wxDC& dc,
const wxRect& rect,
const wxPropertyGrid* propertyGrid,
wxPGProperty* property,
return (m_refData && GetData()->m_hasValidText);
}
+ /**
+ Sets empty but valid data to this cell object.
+ */
+ void SetEmptyData();
+
/**
Merges valid data from srcCell into this.
*/
*/
#define wxPG_ATTR_UNITS wxS("Units")
-/** Universal, string. When set, will be shown in property's value cell
- when displayed value string is empty, or value is unspecified.
+/** When set, will be shown as 'greyed' text in property's value cell when
+ the actual displayed value is blank.
+*/
+#define wxPG_ATTR_HINT wxS("Hint")
+
+#if wxPG_COMPATIBILITY_1_4
+/**
+ @deprecated Use "Hint" (wxPG_ATTR_HINT) instead.
*/
#define wxPG_ATTR_INLINE_HELP wxS("InlineHelp")
+#endif
/** Universal, wxArrayString. Set to enable auto-completion in any
wxTextCtrl-based property editor.
#define wxPG_ATTR_MAX wxPGGlobalVars->m_strMax
#undef wxPG_ATTR_UNITS
#define wxPG_ATTR_UNITS wxPGGlobalVars->m_strUnits
+#undef wxPG_ATTR_HINT
+#define wxPG_ATTR_HINT wxPGGlobalVars->m_strHint
+#if wxPG_COMPATIBILITY_1_4
#undef wxPG_ATTR_INLINE_HELP
#define wxPG_ATTR_INLINE_HELP wxPGGlobalVars->m_strInlineHelp
+#endif
#endif // !SWIG
*/
virtual void RefreshChildren();
- /** Special handling for attributes of this property.
+ /**
+ Reimplement this member function to add special handling for
+ attributes of this property.
- If returns false, then the attribute will be automatically stored in
- m_attributes.
+ @return Return @false to have the attribute automatically stored in
+ m_attributes. Default implementation simply does that and
+ nothing else.
- Default implementation simply returns false.
+ @remarks To actually set property attribute values from the
+ application, use wxPGProperty::SetAttribute() instead.
*/
virtual bool DoSetAttribute( const wxString& name, wxVariant& value );
return GetValueAsString(0);
}
+ /**
+ Returns property's hint text (shown in empty value cell).
+ */
+ inline wxString GetHintText() const;
+
/** Returns property grid where property lies. */
wxPropertyGrid* GetGrid() const;
int GetTextExtent( const wxWindow* wnd, const wxFont& font ) const;
virtual wxString ValueToString( wxVariant& value, int argFlags ) const;
+ virtual wxString GetValueAsString( int argFlags = 0 ) const;
protected:
void SetTextColIndex( unsigned int colInd )