#include "wx/utils.h"
#include "wx/wxchar.h"
-#if !wxUSE_UNICODE_MSLU
-inline bool wxUsingUnicowsDll() { return FALSE; }
-#else
-
// Returns true if we are running under Unicode emulation in Win9x environment.
// Workaround hacks take effect only if this condition is met
-inline bool wxUsingUnicowsDll()
-{
- return (wxGetOsVersion() == wxWIN95);
-}
+// (NB: this function is needed even if !wxUSE_UNICODE_MSLU)
+WXDLLIMPEXP_BASE bool wxUsingUnicowsDll();
//------------------------------------------------------------------------
// Wrongly implemented functions from unicows.dll
//------------------------------------------------------------------------
+#if wxUSE_UNICODE_MSLU
+
#if wxUSE_GUI
-WXDLLEXPORT int wxMSLU_DrawStateW(WXHDC dc, WXHBRUSH br, WXFARPROC outputFunc,
- WXLPARAM lData, WXWPARAM wData,
- int x, int y, int cx, int cy,
+WXDLLEXPORT int wxMSLU_DrawStateW(WXHDC dc, WXHBRUSH br, WXFARPROC outputFunc,
+ WXLPARAM lData, WXWPARAM wData,
+ int x, int y, int cx, int cy,
unsigned int flags);
#define DrawStateW(dc, br, func, ld, wd, x, y, cx, cy, flags) \
wxMSLU_DrawStateW((WXHDC)dc,(WXHBRUSH)br,(WXFARPROC)func, \
WXDLLIMPEXP_BASE int wxMSLU__trename(const wxChar *oldname, const wxChar *newname);
WXDLLIMPEXP_BASE int wxMSLU__tremove(const wxChar *name);
+WXDLLIMPEXP_BASE FILE* wxMSLU__tfopen(const wxChar *name, const wxChar *mode);
#if defined( __VISUALC__ ) \
|| ( defined(__MINGW32__) && wxCHECK_W32API_VERSION( 0, 5 ) ) \
|| ( defined(__MWERKS__) && defined(__WXMSW__) ) \
|| ( defined(__BORLANDC__) && (__BORLANDC__ > 0x460) )
+
+#ifdef __BORLANDC__
+ // BCC has _stati64() function but struct stati64
+ #define _stati64 stati64
+#endif
+
WXDLLIMPEXP_BASE int wxMSLU__wopen(const wxChar *name, int flags, int mode);
WXDLLIMPEXP_BASE int wxMSLU__waccess(const wxChar *name, int mode);
WXDLLIMPEXP_BASE int wxMSLU__wmkdir(const wxChar *name);
WXDLLIMPEXP_BASE int wxMSLU__wrmdir(const wxChar *name);
WXDLLIMPEXP_BASE int wxMSLU__wstat(const wxChar *name, struct _stat *buffer);
+WXDLLIMPEXP_BASE int wxMSLU__wstati64(const wxChar *name, struct _stati64 *buffer);
#endif
#endif // wxUSE_UNICODE_MSLU