// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "dnd.h"
-#endif
-
#include "wx/defs.h"
#if wxUSE_DRAG_AND_DROP
Point mouse, localMouse;
DragAttributes attributes;
GetDragAttributes(theDrag, &attributes);
- wxTopLevelWindowMac* toplevel = wxFindWinFromMacWindow( theWindow ) ;
+ wxTopLevelWindowMac* toplevel = wxFindWinFromMacWindow( (WXWindow) theWindow ) ;
KeyMap keymap;
GetKeys(keymap);