the Windows directory may be named @c "W:\Win2003" instead of
the default @c "C:\Windows".
- The strings @c appname and @c username should be replaced with the value
- returned by wxApp::GetAppName() and the name of the currently logged in user,
- respectively. The string @c prefix is only used under Unix and is @c /usr/local by
- default but may be changed using wxStandardPaths::SetInstallPrefix.
+ Notice that in the examples below the string @c appname may be either just
+ the application name (as returned by wxApp::GetAppName()) or a combination
+ of the vendor name (wxApp::GetVendorName()) and the application name, with
+ a path separator between them. By default, the vendor name is used under
+ Windows and OS X but not under other Unix systems, see UseAppInfo().
+
+ The other placeholders should be self-explanatory: the string @c username
+ should be replaced with the value the name of the currently logged in user.
+ and @c prefix is only used under Unix and is @c /usr/local by default but
+ may be changed using wxStandardPaths::SetInstallPrefix().
The directories returned by the methods of this class may or may not exist.
If they don't exist, it's up to the caller to create them, wxStandardPaths doesn't
class wxStandardPaths
{
public:
+ /**
+ MSW-specific function undoing the effect of IgnoreAppSubDir() calls.
+
+ After a call to this function the program directory will be exactly the
+ directory containing the main application binary, i.e. it undoes the
+ effect of any previous IgnoreAppSubDir() calls including the ones done
+ indirectly by IgnoreAppBuildSubDirs() called from the class
+ constructor.
+
+ @since 2.9.1
+ */
+ void DontIgnoreAppSubDir();
+
/**
Returns reference to the unique global standard paths object.
*/
*/
virtual wxString GetUserLocalDataDir() const;
+ /**
+ MSW-specific function to customize application directory detection.
+
+ This class supposes that data, plugins &c files are located under the
+ program directory which is the directory containing the application
+ binary itself. But sometimes this binary may be in a subdirectory of
+ the main program directory, e.g. this happens in at least the following
+ common cases:
+ - The program is in "bin" subdirectory of the installation directory.
+ - The program is in "debug" subdirectory of the directory containing
+ sources and data files during development
+
+ By calling this function you instruct the class to remove the last
+ component of the path if it matches its argument. Notice that it may be
+ called more than once, e.g. you can call both IgnoreAppSubDir("bin") and
+ IgnoreAppSubDir("debug") to take care of both production and development
+ cases above but that each call will only remove the last path component.
+ Finally note that the argument can contain wild cards so you can also
+ call IgnoreAppSubDir("vc*msw*") to ignore all build directories at once
+ when using wxWidgets-inspired output directories names.
+
+ @since 2.9.1
+
+ @see IgnoreAppBuildSubDirs()
+
+ @param subdirPattern
+ The subdirectory containing the application binary which should be
+ ignored when determining the top application directory. The pattern
+ is case-insensitive and may contain wild card characters @c '?' and
+ @c '*'.
+ */
+ void IgnoreAppSubDir(const wxString& subdirPattern);
+
+ /**
+ MSW-specific function to ignore all common build directories.
+
+ This function calls IgnoreAppSubDir() with all common values for build
+ directory, e.g. @c "debug" and @c "release".
+
+ It is called by the class constructor and so the build directories are
+ always ignored by default. You may use DontIgnoreAppSubDir() to avoid
+ ignoring them if this is inappropriate for your application.
+
+ @since 2.9.1
+ */
+ void IgnoreAppBuildSubDirs();
+
+ /**
+ Returns location of Windows shell special folder.
+
+ This function is, by definition, MSW-specific. It can be used to access
+ pre-defined shell directories not covered by the existing methods of
+ this class, e.g.:
+ @code
+ #ifdef __WXMSW__
+ // get the location of files waiting to be burned on a CD
+ wxString cdburnArea =
+ wxStandardPaths::MSWGetShellDir(CSIDL_CDBURN_AREA);
+ #endif // __WXMSW__
+ @endcode
+
+ @param csidl
+
+ @since 2.9.1
+ */
+ static wxString MSWGetShellDir(int csidl);
+
/**
Lets wxStandardPaths know about the real program installation prefix on a Unix
system. By default, the value returned by GetInstallPrefix() is used.
By default, only the application name is used under Unix systems but both
application and vendor names are used under Windows and Mac.
+
+ @since 2.9.0
*/
void UseAppInfo(int info);
};