+ wxNode *cnode = m_children.First();
+ while (cnode)
+ {
+ wxWindow *child = (wxWindow*) cnode->Data();
+ int sx = 0;
+ int sy = 0;
+ child->GetSize( &sx, &sy );
+ wxPoint pos( child->GetPosition() );
+ child->SetSize( pos.x + dx, pos.y + dy, sx, sy, wxSIZE_ALLOW_MINUS_ONE );
+ cnode = cnode->Next();
+ }
+