/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
-#pragma implementation "listctrl.h"
+ #pragma implementation "listctrl.h"
+ #pragma implementation "listctrlbase.h"
#endif
// For compilers that support precompilation, includes "wx.h".
m_bound_all.height = lh;
if (item->HasImage())
{
+#ifdef __WIN16__
+ int w = 0;
+ int h = 0;
+#else
wxCoord w = 0;
wxCoord h = 0;
+#endif
m_owner->GetImageSize( item->GetImage(), w, h );
m_bound_all.width += 4 + w;
if (h > m_bound_all.height) m_bound_all.height = h;
void wxListLineData::SetColumnPosition( int index, int x )
{
- int i = index;
- wxNode *node = m_items.Nth( i );
+ wxNode *node = m_items.Nth( (size_t)index );
if (node)
{
wxListItemData *item = (wxListItemData*)node->Data();
void wxListLineData::DoDraw( wxDC *dc, bool hilight, bool paintBG )
{
- long dev_x = dc->LogicalToDeviceX( m_bound_all.x-2 );
- long dev_y = dc->LogicalToDeviceY( m_bound_all.y-2 );
- long dev_w = dc->LogicalToDeviceXRel( m_bound_all.width+4 );
- long dev_h = dc->LogicalToDeviceYRel( m_bound_all.height+4 );
+ wxCoord dev_x = dc->LogicalToDeviceX( m_bound_all.x-2 );
+ wxCoord dev_y = dc->LogicalToDeviceY( m_bound_all.y-2 );
+ wxCoord dev_w = dc->LogicalToDeviceXRel( m_bound_all.width+4 );
+ wxCoord dev_h = dc->LogicalToDeviceYRel( m_bound_all.height+4 );
if (!m_owner->IsExposed( dev_x, dev_y, dev_w, dev_h ))
{
void wxListHeaderWindow::OnMouse( wxMouseEvent &event )
{
- int x = event.GetX();
- int y = event.GetY();
+ wxCoord x = (wxCoord)event.GetX();
+ wxCoord y = (wxCoord)event.GetY();
if (m_isDragging)
{
DrawCurrent();
m_minX = 0;
bool hit_border = FALSE;
int xpos = 0;
- for (int j = 0; j < m_owner->GetColumnCount()-1; j++)
+ for (int j = 0; j < m_owner->GetColumnCount(); j++)
{
xpos += m_owner->GetColumnWidth( j );
m_column = j;
- if ((abs(x-xpos) < 3) && (y < 22))
+ if ((abs(x-xpos) < 3) && (y < 22) && (m_column < m_owner->GetColumnCount()-1))
{
hit_border = TRUE;
break;
EVT_KILL_FOCUS (wxListTextCtrl::OnKillFocus)
END_EVENT_TABLE()
-wxListTextCtrl::wxListTextCtrl( wxWindow *parent, const wxWindowID id,
- bool *accept, wxString *res, wxListMainWindow *owner,
- const wxString &value, const wxPoint &pos, const wxSize &size,
-#if wxUSE_VALIDATORS
- int style, const wxValidator& validator, const wxString &name ) :
-#endif
- wxTextCtrl( parent, id, value, pos, size, style, validator, name )
+wxListTextCtrl::wxListTextCtrl( wxWindow *parent,
+ const wxWindowID id,
+ bool *accept,
+ wxString *res,
+ wxListMainWindow *owner,
+ const wxString &value,
+ const wxPoint &pos,
+ const wxSize &size,
+ int style,
+ const wxValidator& validator,
+ const wxString &name )
+ : wxTextCtrl( parent, id, value, pos, size, style, validator, name )
{
m_res = res;
m_accept = accept;
{
(*m_accept) = TRUE;
(*m_res) = GetValue();
- m_owner->SetFocus();
+
+ if (!wxPendingDelete.Member(this))
+ wxPendingDelete.Append(this);
+
+ if ((*m_accept) && ((*m_res) != m_startValue))
+ m_owner->OnRenameAccept();
+
return;
}
if (event.m_keyCode == WXK_ESCAPE)
{
(*m_accept) = FALSE;
(*m_res) = "";
- m_owner->SetFocus();
+
+ if (!wxPendingDelete.Member(this))
+ wxPendingDelete.Append(this);
+
return;
}
+
event.Skip();
}
void wxListTextCtrl::OnKillFocus( wxFocusEvent &WXUNUSED(event) )
{
- if (wxPendingDelete.Member(this)) return;
-
- wxPendingDelete.Append(this);
+ if (!wxPendingDelete.Member(this))
+ wxPendingDelete.Append(this);
if ((*m_accept) && ((*m_res) != m_startValue))
m_owner->OnRenameAccept();
EVT_KEY_DOWN (wxListMainWindow::OnKeyDown)
EVT_SET_FOCUS (wxListMainWindow::OnSetFocus)
EVT_KILL_FOCUS (wxListMainWindow::OnKillFocus)
- EVT_SCROLLWIN (wxListMainWindow::OnScroll)
+ EVT_SCROLLWIN (wxListMainWindow::OnScroll)
END_EVENT_TABLE()
wxListMainWindow::wxListMainWindow()
m_renameTimer = new wxListRenameTimer( this );
m_renameAccept = FALSE;
- SetBackgroundColour( *wxWHITE );
+ SetBackgroundColour( wxSystemSettings::GetSystemColour( wxSYS_COLOUR_LISTBOX ) );
}
wxListMainWindow::~wxListMainWindow()
{
+ DeleteEverything();
+
if (m_hilightBrush) delete m_hilightBrush;
delete m_renameTimer;
void wxListMainWindow::EditLabel( long item )
{
- wxNode *node = m_lines.Nth( item );
+ wxNode *node = m_lines.Nth( (size_t)item );
wxCHECK_RET( node, wxT("wrong index in wxListCtrl::Edit()") );
m_currentEdit = (wxListLineData*) node->Data();
wxClientDC dc(this);
PrepareDC(dc);
- long x = dc.DeviceToLogicalX( (long)event.GetX() );
- long y = dc.DeviceToLogicalY( (long)event.GetY() );
+ wxCoord x = dc.DeviceToLogicalX( (wxCoord)event.GetX() );
+ wxCoord y = dc.DeviceToLogicalY( (wxCoord)event.GetY() );
/* Did we actually hit an item ? */
long hitResult = 0;
}
else
{
- if (event.ShiftDown())
+ if (event.ControlDown())
{
m_current = line;
m_current->ReverseHilight();
RefreshLine( m_current );
}
- else if (event.ControlDown())
+ else if (event.ShiftDown())
{
m_current = line;
{
if (!m_current) return;
- int x = 0;
- int y = 0;
- int w = 0;
- int h = 0;
- m_current->GetExtent( x, y, w, h );
+ int item_x = 0;
+ int item_y = 0;
+ int item_w = 0;
+ int item_h = 0;
+ m_current->GetExtent( item_x, item_y, item_w, item_h );
- int w_p = 0;
- int h_p = 0;
- GetClientSize( &w_p, &h_p );
+ int client_w = 0;
+ int client_h = 0;
+ GetClientSize( &client_w, &client_h );
+
+ int view_x = m_xScroll*GetScrollPos( wxHORIZONTAL );
+ int view_y = m_yScroll*GetScrollPos( wxVERTICAL );
if (m_mode & wxLC_REPORT)
{
- int y_s = m_yScroll*GetScrollPos( wxVERTICAL );
- if ((y > y_s) && (y+h < y_s+h_p)) return;
- if (y-y_s < 5) { Scroll( -1, (y-5-h_p/2)/m_yScroll ); }
- if (y+h+5 > y_s+h_p) { Scroll( -1, (y+h-h_p/2+h+15)/m_yScroll); }
+ if (item_y-5 < view_y )
+ Scroll( -1, (item_y-5)/m_yScroll );
+ if (item_y+item_h+5 > view_y+client_h)
+ Scroll( -1, (item_y+item_h-client_h+15)/m_yScroll );
}
else
{
- int x_s = m_xScroll*GetScrollPos( wxHORIZONTAL );
- if ((x > x_s) && (x+w < x_s+w_p)) return;
- if (x-x_s < 5) { Scroll( (x-5)/m_xScroll, -1 ); }
- if (x+w-5 > x_s+w_p) { Scroll( (x+w-w_p+15)/m_xScroll, -1 ); }
+ if (item_x-view_x < 5)
+ Scroll( (item_x-5)/m_xScroll, -1 );
+ if (item_x+item_w-5 > view_x+client_w)
+ Scroll( (item_x+item_w-client_w+15)/m_xScroll, -1 );
}
}
if ((m_mode & wxLC_SINGLE_SEL) || (m_usedKeys == FALSE)) m_current->Hilight( FALSE );
wxListLineData *oldCurrent = m_current;
m_current = newCurrent;
- MoveToFocus();
if (shiftDown || (m_mode & wxLC_SINGLE_SEL)) m_current->Hilight( TRUE );
RefreshLine( m_current );
RefreshLine( oldCurrent );
FocusLine( m_current );
UnfocusLine( oldCurrent );
+ MoveToFocus();
}
void wxListMainWindow::OnKeyDown( wxKeyEvent &event )
/* we send a list_key event up */
wxListEvent le( wxEVT_COMMAND_LIST_KEY_DOWN, GetParent()->GetId() );
- le.m_code = event.KeyCode();
+ le.m_code = (int)event.KeyCode();
le.SetEventObject( parent );
parent->GetEventHandler()->ProcessEvent( le );
{
wxNavigationKeyEvent nevent;
nevent.SetDirection( !event.ShiftDown() );
+ nevent.SetEventObject( GetParent()->GetParent() );
nevent.SetCurrentFocus( m_parent );
- if (m_parent->GetEventHandler()->ProcessEvent( nevent )) return;
+ if (GetParent()->GetParent()->GetEventHandler()->ProcessEvent( nevent )) return;
}
/* no item -> nothing to do */
m_current->ReverseHilight();
wxNode *node = m_lines.Member( m_current )->Next();
if (node) m_current = (wxListLineData*)node->Data();
- MoveToFocus();
RefreshLine( oldCurrent );
RefreshLine( m_current );
UnfocusLine( oldCurrent );
FocusLine( m_current );
+ MoveToFocus();
}
break;
}
void wxListMainWindow::SetItem( wxListItem &item )
{
m_dirty = TRUE;
- wxNode *node = m_lines.Nth( item.m_itemId );
+ wxNode *node = m_lines.Nth( (size_t)item.m_itemId );
if (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
if (stateMask & wxLIST_STATE_FOCUSED)
{
- wxNode *node = m_lines.Nth( item );
+ wxNode *node = m_lines.Nth( (size_t)item );
if (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
if (stateMask & wxLIST_STATE_SELECTED)
{
- bool on = state & wxLIST_STATE_SELECTED;
+ bool on = (state & wxLIST_STATE_SELECTED) != 0;
if (!on && (m_mode & wxLC_SINGLE_SEL)) return;
- wxNode *node = m_lines.Nth( item );
+ wxNode *node = m_lines.Nth( (size_t)item );
if (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
RefreshLine( m_current );
if (oldCurrent) RefreshLine( oldCurrent );
}
- bool on = state & wxLIST_STATE_SELECTED;
+ bool on = (state & wxLIST_STATE_SELECTED) != 0;
if (on != line->IsHilighted())
{
line->Hilight( on );
int ret = wxLIST_STATE_DONTCARE;
if (stateMask & wxLIST_STATE_FOCUSED)
{
- wxNode *node = m_lines.Nth( item );
+ wxNode *node = m_lines.Nth( (size_t)item );
if (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
}
if (stateMask & wxLIST_STATE_SELECTED)
{
- wxNode *node = m_lines.Nth( item );
+ wxNode *node = m_lines.Nth( (size_t)item );
if (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
void wxListMainWindow::GetItem( wxListItem &item )
{
- wxNode *node = m_lines.Nth( item.m_itemId );
+ wxNode *node = m_lines.Nth( (size_t)item.m_itemId );
if (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
void wxListMainWindow::GetItemRect( long index, wxRect &rect )
{
- wxNode *node = m_lines.Nth( index );
+ wxNode *node = m_lines.Nth( (size_t)index );
if (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
bool wxListMainWindow::GetItemPosition(long item, wxPoint& pos)
{
- wxNode *node = m_lines.Nth( item );
+ wxNode *node = m_lines.Nth( (size_t)item );
if (node)
{
wxRect rect;
}
}
-long wxListMainWindow::GetNextItem( long item, int WXUNUSED(geometry), int state )
+long wxListMainWindow::GetNextItem( long item,
+ int WXUNUSED(geometry),
+ int state )
{
- long ret = 0;
- if (item > 0) ret = item;
- if(ret >= GetItemCount()) return -1;
- wxNode *node = m_lines.Nth( ret );
+ long ret = item,
+ max = GetItemCount();
+ wxCHECK_MSG( (ret == -1) || (ret < max), -1,
+ _T("invalid listctrl index in GetNextItem()") );
+
+ // notice that we start with the next item (or the first one if item == -1)
+ // and this is intentional to allow writing a simple loop to iterate over
+ // all selected items
+ ret++;
+ if ( ret == max )
+ {
+ // this is not an error because the index was ok initially, just no
+ // such item
+ return -1;
+ }
+
+ wxNode *node = m_lines.Nth( (size_t)ret );
while (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
- if ((state & wxLIST_STATE_FOCUSED) && (line == m_current)) return ret;
- if ((state & wxLIST_STATE_SELECTED) && (line->IsHilighted())) return ret;
- if (!state) return ret;
+ if ((state & wxLIST_STATE_FOCUSED) && (line == m_current))
+ return ret;
+ if ((state & wxLIST_STATE_SELECTED) && (line->IsHilighted()))
+ return ret;
+ if (!state)
+ return ret;
ret++;
+
node = node->Next();
}
+
return -1;
}
void wxListMainWindow::DeleteItem( long index )
{
m_dirty = TRUE;
- wxNode *node = m_lines.Nth( index );
+ wxNode *node = m_lines.Nth( (size_t)index );
if (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
if (node) m_columns.DeleteNode( node );
}
-void wxListMainWindow::DeleteAllItems( void )
+void wxListMainWindow::DeleteAllItems()
{
m_dirty = TRUE;
m_current = (wxListLineData *) NULL;
// to make the deletion of all items faster, we don't send the
// notifications in this case: this is compatible with wxMSW and
// documented in DeleteAllItems() description
-#if 0
- wxNode *node = m_lines.First();
- while (node)
- {
- wxListLineData *line = (wxListLineData*)node->Data();
- DeleteLine( line );
-
- node = node->Next();
- }
-#endif // 0
+ wxListEvent event( wxEVT_COMMAND_LIST_DELETE_ALL_ITEMS, GetParent()->GetId() );
+ event.SetEventObject( GetParent() );
+ GetParent()->GetEventHandler()->ProcessEvent( event );
m_lines.Clear();
}
-void wxListMainWindow::DeleteEverything( void )
+void wxListMainWindow::DeleteEverything()
{
- m_dirty = TRUE;
- m_current = (wxListLineData *) NULL;
- wxNode *node = m_lines.First();
- while (node)
- {
- wxListLineData *line = (wxListLineData*)node->Data();
- DeleteLine( line );
- node = node->Next();
- }
- m_lines.Clear();
- m_current = (wxListLineData *) NULL;
+ DeleteAllItems();
+
m_columns.Clear();
}
wxListLineData *oldCurrent = m_current;
m_current = (wxListLineData *) NULL;
- int i = index;
- wxNode *node = m_lines.Nth( i );
+ wxNode *node = m_lines.Nth( (size_t)index );
if (node) m_current = (wxListLineData*)node->Data();
if (m_current) MoveToFocus();
m_current = oldCurrent;
long pos = start;
wxString tmp = str;
if (pos < 0) pos = 0;
- wxNode *node = m_lines.Nth( pos );
+ wxNode *node = m_lines.Nth( (size_t)pos );
while (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
{
long pos = start;
if (pos < 0) pos = 0;
- wxNode *node = m_lines.Nth( pos );
+ wxNode *node = m_lines.Nth( (size_t)pos );
while (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
long ret = line->IsHit( x, y );
if (ret & flags)
{
- flags = ret;
+ flags = (int)ret;
return count;
}
node = node->Next();
line->SetItem( 0, item );
if ((item.m_itemId >= 0) && (item.m_itemId < (int)m_lines.GetCount()))
{
- wxNode *node = m_lines.Nth( item.m_itemId );
+ wxNode *node = m_lines.Nth( (size_t)item.m_itemId );
if (node) m_lines.Insert( node, line );
}
else
wxListHeaderData *column = new wxListHeaderData( item );
if ((col >= 0) && (col < (int)m_columns.GetCount()))
{
- wxNode *node = m_columns.Nth( col );
+ wxNode *node = m_columns.Nth( (size_t)col );
if (node)
m_columns.Insert( node, column );
}
list_ctrl_compare_func_2 = fn;
list_ctrl_compare_data = data;
m_lines.Sort( list_ctrl_compare_func_1 );
+ m_dirty = TRUE;
}
void wxListMainWindow::OnScroll(wxScrollWinEvent& event)
const wxPoint &pos,
const wxSize &size,
long style,
-#if wxUSE_VALIDATORS
const wxValidator &validator,
-#endif
const wxString &name)
{
m_imageListNormal = (wxImageList *) NULL;
{
style = style | wxLC_LIST;
}
-
- bool ret = wxControl::Create( parent,
- id,
- pos,
- size,
- style,
-#if wxUSE_VALIDATORS
- validator,
-#endif
- name );
-
-#if wxUSE_VALIDATORS
- SetValidator( validator );
-#endif
-
+
+ bool ret = wxControl::Create( parent, id, pos, size, style, validator, name );
+
+
if (style & wxSUNKEN_BORDER)
style -= wxSUNKEN_BORDER;
m_mainWin = new wxListMainWindow( this, -1, wxPoint(0,0), size, style );
if (HasFlag(wxLC_REPORT))
+ {
m_headerWin = new wxListHeaderWindow( this, -1, m_mainWin, wxPoint(0,0), wxSize(size.x,23), wxTAB_TRAVERSAL );
+ if (HasFlag(wxLC_NO_HEADER))
+ m_headerWin->Show( FALSE );
+ }
else
+ {
m_headerWin = (wxListHeaderWindow *) NULL;
+ }
- SetBackgroundColour( *wxWHITE );
+ SetBackgroundColour( wxSystemSettings::GetSystemColour( wxSYS_COLOUR_LISTBOX ) );
return ret;
}