void wxListLineData::SetColumnPosition( int index, int x )
{
- int i = index;
- wxNode *node = m_items.Nth( i );
+ wxNode *node = m_items.Nth( (size_t)index );
if (node)
{
wxListItemData *item = (wxListItemData*)node->Data();
void wxListLineData::DoDraw( wxDC *dc, bool hilight, bool paintBG )
{
- long dev_x = dc->LogicalToDeviceX( m_bound_all.x-2 );
- long dev_y = dc->LogicalToDeviceY( m_bound_all.y-2 );
- long dev_w = dc->LogicalToDeviceXRel( m_bound_all.width+4 );
- long dev_h = dc->LogicalToDeviceYRel( m_bound_all.height+4 );
+ wxCoord dev_x = dc->LogicalToDeviceX( m_bound_all.x-2 );
+ wxCoord dev_y = dc->LogicalToDeviceY( m_bound_all.y-2 );
+ wxCoord dev_w = dc->LogicalToDeviceXRel( m_bound_all.width+4 );
+ wxCoord dev_h = dc->LogicalToDeviceYRel( m_bound_all.height+4 );
if (!m_owner->IsExposed( dev_x, dev_y, dev_w, dev_h ))
{
void wxListHeaderWindow::OnMouse( wxMouseEvent &event )
{
- int x = event.GetX();
- int y = event.GetY();
+ wxCoord x = (wxCoord)event.GetX();
+ wxCoord y = (wxCoord)event.GetY();
if (m_isDragging)
{
DrawCurrent();
EVT_KILL_FOCUS (wxListTextCtrl::OnKillFocus)
END_EVENT_TABLE()
-wxListTextCtrl::wxListTextCtrl( wxWindow *parent, const wxWindowID id,
- bool *accept, wxString *res, wxListMainWindow *owner,
- const wxString &value, const wxPoint &pos, const wxSize &size,
-#if wxUSE_VALIDATORS
- int style, const wxValidator& validator, const wxString &name ) :
-#endif
- wxTextCtrl( parent, id, value, pos, size, style, validator, name )
+wxListTextCtrl::wxListTextCtrl( wxWindow *parent,
+ const wxWindowID id,
+ bool *accept,
+ wxString *res,
+ wxListMainWindow *owner,
+ const wxString &value,
+ const wxPoint &pos,
+ const wxSize &size,
+ int style,
+ const wxValidator& validator,
+ const wxString &name )
+ : wxTextCtrl( parent, id, value, pos, size, style, validator, name )
{
m_res = res;
m_accept = accept;
void wxListMainWindow::EditLabel( long item )
{
- wxNode *node = m_lines.Nth( item );
+ wxNode *node = m_lines.Nth( (size_t)item );
wxCHECK_RET( node, wxT("wrong index in wxListCtrl::Edit()") );
m_currentEdit = (wxListLineData*) node->Data();
wxClientDC dc(this);
PrepareDC(dc);
- long x = dc.DeviceToLogicalX( (long)event.GetX() );
- long y = dc.DeviceToLogicalY( (long)event.GetY() );
+ wxCoord x = dc.DeviceToLogicalX( (wxCoord)event.GetX() );
+ wxCoord y = dc.DeviceToLogicalY( (wxCoord)event.GetY() );
/* Did we actually hit an item ? */
long hitResult = 0;
/* we send a list_key event up */
wxListEvent le( wxEVT_COMMAND_LIST_KEY_DOWN, GetParent()->GetId() );
- le.m_code = event.KeyCode();
+ le.m_code = (int)event.KeyCode();
le.SetEventObject( parent );
parent->GetEventHandler()->ProcessEvent( le );
void wxListMainWindow::SetItem( wxListItem &item )
{
m_dirty = TRUE;
- wxNode *node = m_lines.Nth( item.m_itemId );
+ wxNode *node = m_lines.Nth( (size_t)item.m_itemId );
if (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
if (stateMask & wxLIST_STATE_FOCUSED)
{
- wxNode *node = m_lines.Nth( item );
+ wxNode *node = m_lines.Nth( (size_t)item );
if (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
if (stateMask & wxLIST_STATE_SELECTED)
{
- bool on = state & wxLIST_STATE_SELECTED;
+ bool on = (state & wxLIST_STATE_SELECTED) != 0;
if (!on && (m_mode & wxLC_SINGLE_SEL)) return;
- wxNode *node = m_lines.Nth( item );
+ wxNode *node = m_lines.Nth( (size_t)item );
if (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
RefreshLine( m_current );
if (oldCurrent) RefreshLine( oldCurrent );
}
- bool on = state & wxLIST_STATE_SELECTED;
+ bool on = (state & wxLIST_STATE_SELECTED) != 0;
if (on != line->IsHilighted())
{
line->Hilight( on );
int ret = wxLIST_STATE_DONTCARE;
if (stateMask & wxLIST_STATE_FOCUSED)
{
- wxNode *node = m_lines.Nth( item );
+ wxNode *node = m_lines.Nth( (size_t)item );
if (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
}
if (stateMask & wxLIST_STATE_SELECTED)
{
- wxNode *node = m_lines.Nth( item );
+ wxNode *node = m_lines.Nth( (size_t)item );
if (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
void wxListMainWindow::GetItem( wxListItem &item )
{
- wxNode *node = m_lines.Nth( item.m_itemId );
+ wxNode *node = m_lines.Nth( (size_t)item.m_itemId );
if (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
void wxListMainWindow::GetItemRect( long index, wxRect &rect )
{
- wxNode *node = m_lines.Nth( index );
+ wxNode *node = m_lines.Nth( (size_t)index );
if (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
bool wxListMainWindow::GetItemPosition(long item, wxPoint& pos)
{
- wxNode *node = m_lines.Nth( item );
+ wxNode *node = m_lines.Nth( (size_t)item );
if (node)
{
wxRect rect;
long ret = 0;
if (item > 0) ret = item;
if(ret >= GetItemCount()) return -1;
- wxNode *node = m_lines.Nth( ret );
+ wxNode *node = m_lines.Nth( (size_t)ret );
while (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
void wxListMainWindow::DeleteItem( long index )
{
m_dirty = TRUE;
- wxNode *node = m_lines.Nth( index );
+ wxNode *node = m_lines.Nth( (size_t)index );
if (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
wxListLineData *oldCurrent = m_current;
m_current = (wxListLineData *) NULL;
- int i = index;
- wxNode *node = m_lines.Nth( i );
+ wxNode *node = m_lines.Nth( (size_t)index );
if (node) m_current = (wxListLineData*)node->Data();
if (m_current) MoveToFocus();
m_current = oldCurrent;
long pos = start;
wxString tmp = str;
if (pos < 0) pos = 0;
- wxNode *node = m_lines.Nth( pos );
+ wxNode *node = m_lines.Nth( (size_t)pos );
while (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
{
long pos = start;
if (pos < 0) pos = 0;
- wxNode *node = m_lines.Nth( pos );
+ wxNode *node = m_lines.Nth( (size_t)pos );
while (node)
{
wxListLineData *line = (wxListLineData*)node->Data();
long ret = line->IsHit( x, y );
if (ret & flags)
{
- flags = ret;
+ flags = (int)ret;
return count;
}
node = node->Next();
line->SetItem( 0, item );
if ((item.m_itemId >= 0) && (item.m_itemId < (int)m_lines.GetCount()))
{
- wxNode *node = m_lines.Nth( item.m_itemId );
+ wxNode *node = m_lines.Nth( (size_t)item.m_itemId );
if (node) m_lines.Insert( node, line );
}
else
wxListHeaderData *column = new wxListHeaderData( item );
if ((col >= 0) && (col < (int)m_columns.GetCount()))
{
- wxNode *node = m_columns.Nth( col );
+ wxNode *node = m_columns.Nth( (size_t)col );
if (node)
m_columns.Insert( node, column );
}
const wxPoint &pos,
const wxSize &size,
long style,
-#if wxUSE_VALIDATORS
const wxValidator &validator,
-#endif
const wxString &name)
{
m_imageListNormal = (wxImageList *) NULL;
{
style = style | wxLC_LIST;
}
-
- bool ret = wxControl::Create( parent,
- id,
- pos,
- size,
- style,
-#if wxUSE_VALIDATORS
- validator,
-#endif
- name );
-
-#if wxUSE_VALIDATORS
- SetValidator( validator );
-#endif
-
+
+ bool ret = wxControl::Create( parent, id, pos, size, style, validator, name );
+
+
if (style & wxSUNKEN_BORDER)
style -= wxSUNKEN_BORDER;