// headers
// ----------------------------------------------------------------------------
+// For compilers that support precompilation, includes "wx.h".
+#include "wx/wxprec.h"
+
#ifdef __VMS
#define XtParent XTPARENT
#define XtDisplay XTDISPLAY
#endif
-// For compilers that support precompilation, includes "wx.h".
-#include "wx/wxprec.h"
-
#ifndef WX_PRECOMP
+ #include "wx/event.h"
+ #include "wx/app.h"
+ #include "wx/window.h"
+ #include "wx/module.h"
#endif //WX_PRECOMP
#include "wx/evtloop.h"
-#include "wx/event.h"
-#include "wx/app.h"
-#include "wx/window.h"
#ifdef __VMS__
-#pragma message disable nosimpint
+ #pragma message disable nosimpint
#endif
#include <Xm/Xm.h>
#include <X11/Xlib.h>
#ifdef __VMS__
-#pragma message enable nosimpint
+ #pragma message enable nosimpint
#endif
#include "wx/unix/private.h"
#include "wx/motif/private.h"
+#ifdef HAVE_SYS_SELECT_H
+# include <sys/select.h>
+#endif
+
static bool CheckForKeyUp(XEvent* event);
static bool CheckForKeyDown(XEvent* event);
static bool CheckForAccelerator(XEvent* event);
break;
}
+ OnExit();
+
int exitcode = m_impl->GetExitCode();
delete m_impl;
m_impl = NULL;
// also wxEventLoop::Exit is implemented that way, so that exiting an
// event loop won't require an event being in the queue
-#include "wx/module.h"
-
#include <sys/types.h>
#include <sys/time.h>
#include <unistd.h>
return true;
}
-