#include "wx/config.h" // for wxExpandEnvVars
#include "wx/utils.h"
+// For GetShort/LongPathName
+#ifdef __WIN32__
+#include <windows.h>
+#include "wx/msw/winundef.h"
+#endif
+
// ============================================================================
// implementation
// ============================================================================
m_ext.MakeLower();
}
+#if defined(__WXMSW__) && defined(__WIN32__)
+ if (flags & wxPATH_NORM_LONG)
+ {
+ Assign(GetLongPath());
+ }
+#endif
+
return TRUE;
}
{
wxChar ch = m_dirs.IsEmpty() ? _T('\0') : m_dirs[0u][0u];
+ // Hack to cope with e.g. c:\thing - need something better
+ wxChar driveSep = _T('\0');
+ if (!m_dirs.IsEmpty() && m_dirs[0].Length() > 1)
+ driveSep = m_dirs[0u][1u];
+
// the path is absolute if it starts with a path separator or, only for
// Unix filenames, with "~" or "~user"
return IsPathSeparator(ch, format) ||
+ driveSep == _T(':') ||
(GetFormat(format) == wxPATH_UNIX && ch == _T('~') );
}
return GetPathWithSep() + GetFullName();
}
+// Return the short form of the path (returns identity on non-Windows platforms)
+wxString wxFileName::GetShortPath() const
+{
+#if defined(__WXMSW__) && defined(__WIN32__)
+ wxString path(GetFullPath());
+ wxString pathOut;
+ DWORD sz = ::GetShortPathName(path, NULL, 0);
+ bool ok = sz != 0;
+ if ( ok )
+ {
+ ok = ::GetShortPathName
+ (
+ path,
+ pathOut.GetWriteBuf(sz),
+ sz
+ ) != 0;
+ pathOut.UngetWriteBuf();
+ }
+ if (ok)
+ return pathOut;
+ else
+ return path;
+#else
+ return GetFullPath();
+#endif
+}
+
+// Return the long form of the path (returns identity on non-Windows platforms)
+wxString wxFileName::GetLongPath() const
+{
+#if defined(__WXMSW__) && defined(__WIN32__)
+ wxString path(GetFullPath());
+ wxString pathOut;
+ DWORD sz = ::GetLongPathName(path, NULL, 0);
+ bool ok = sz != 0;
+ if ( ok )
+ {
+ ok = ::GetLongPathName
+ (
+ path,
+ pathOut.GetWriteBuf(sz),
+ sz
+ ) != 0;
+ pathOut.UngetWriteBuf();
+ }
+ if (ok)
+ return pathOut;
+ else
+ return path;
+#else
+ return GetFullPath();
+#endif
+}
+
wxPathFormat wxFileName::GetFormat( wxPathFormat format )
{
if (format == wxPATH_NATIVE)