+ path.clear();
+ }
+
+#else // !Windows
+ if ( dir.empty() )
+ {
+ // default
+#if defined(__DOS__) || defined(__OS2__)
+ dir = _T(".");
+#elif defined(__WXMAC__)
+ dir = wxMacFindFolder(short(kOnSystemDisk), kTemporaryFolderType, kCreateFolder);
+#else
+ dir = _T("/tmp");
+#endif
+ }
+
+ path = dir;
+
+ if ( !wxEndsWithPathSeparator(dir) &&
+ (name.empty() || !wxIsPathSeparator(name[0u])) )
+ {
+ path += wxFILE_SEP_PATH;
+ }
+
+ path += name;
+
+#if defined(HAVE_MKSTEMP)
+ // scratch space for mkstemp()
+ path += _T("XXXXXX");
+
+ // we need to copy the path to the buffer in which mkstemp() can modify it
+ wxCharBuffer buf( wxConvFile.cWX2MB( path ) );
+
+ // cast is safe because the string length doesn't change
+ int fdTemp = mkstemp( (char*)(const char*) buf );
+ if ( fdTemp == -1 )
+ {
+ // this might be not necessary as mkstemp() on most systems should have
+ // already done it but it doesn't hurt neither...
+ path.clear();
+ }
+ else // mkstemp() succeeded
+ {
+ path = wxConvFile.cMB2WX( (const char*) buf );
+
+ // avoid leaking the fd
+ if ( fileTemp )
+ {
+ fileTemp->Attach(fdTemp);
+ }
+ else
+ {
+ close(fdTemp);
+ }
+ }
+#else // !HAVE_MKSTEMP
+
+#ifdef HAVE_MKTEMP
+ // same as above
+ path += _T("XXXXXX");
+
+ wxCharBuffer buf = wxConvFile.cWX2MB( path );
+ if ( !mktemp( (const char*) buf ) )
+ {
+ path.clear();
+ }
+ else
+ {
+ path = wxConvFile.cMB2WX( (const char*) buf );
+ }
+#else // !HAVE_MKTEMP (includes __DOS__)
+ // generate the unique file name ourselves
+ #if !defined(__DOS__) && !defined(__PALMOS__) && (!defined(__MWERKS__) || defined(__DARWIN__) )
+ path << (unsigned int)getpid();
+ #endif
+
+ wxString pathTry;
+
+ static const size_t numTries = 1000;
+ for ( size_t n = 0; n < numTries; n++ )
+ {
+ // 3 hex digits is enough for numTries == 1000 < 4096
+ pathTry = path + wxString::Format(_T("%.03x"), (unsigned int) n);
+ if ( !FileExists(pathTry) )
+ {
+ break;
+ }
+
+ pathTry.clear();
+ }
+
+ path = pathTry;
+#endif // HAVE_MKTEMP/!HAVE_MKTEMP
+
+#endif // HAVE_MKSTEMP/!HAVE_MKSTEMP
+
+#endif // Windows/!Windows
+
+ if ( path.empty() )
+ {
+ wxLogSysError(_("Failed to create a temporary file name"));
+ }
+ else if ( fileTemp && !fileTemp->IsOpened() )
+ {
+ // open the file - of course, there is a race condition here, this is
+ // why we always prefer using mkstemp()...
+ //
+ // NB: GetTempFileName() under Windows creates the file, so using
+ // write_excl there would fail
+ if ( !fileTemp->Open(path,
+#if defined(__WINDOWS__) && !defined(__WXMICROWIN__)
+ wxFile::write,
+#else
+ wxFile::write_excl,
+#endif
+ wxS_IRUSR | wxS_IWUSR) )
+ {
+ // FIXME: If !ok here should we loop and try again with another
+ // file name? That is the standard recourse if open(O_EXCL)
+ // fails, though of course it should be protected against
+ // possible infinite looping too.
+
+ wxLogError(_("Failed to open temporary file."));
+
+ path.clear();
+ }
+ }
+
+ return path;
+}
+
+#endif // wxUSE_FILE
+
+// ----------------------------------------------------------------------------
+// directory operations
+// ----------------------------------------------------------------------------
+
+bool wxFileName::Mkdir( int perm, int flags )
+{
+ return wxFileName::Mkdir(GetPath(), perm, flags);
+}
+
+bool wxFileName::Mkdir( const wxString& dir, int perm, int flags )
+{
+ if ( flags & wxPATH_MKDIR_FULL )
+ {
+ // split the path in components
+ wxFileName filename;
+ filename.AssignDir(dir);
+
+ wxString currPath;
+ if ( filename.HasVolume())
+ {
+ currPath << wxGetVolumeString(filename.GetVolume(), wxPATH_NATIVE);
+ }
+
+ wxArrayString dirs = filename.GetDirs();
+ size_t count = dirs.GetCount();
+ for ( size_t i = 0; i < count; i++ )
+ {
+ if ( i > 0 ||
+#if defined(__WXMAC__) && !defined(__DARWIN__)
+ // relative pathnames are exactely the other way round under mac...
+ !filename.IsAbsolute()
+#else
+ filename.IsAbsolute()
+#endif
+ )
+ currPath += wxFILE_SEP_PATH;
+ currPath += dirs[i];
+
+ if (!DirExists(currPath))
+ {
+ if (!wxMkdir(currPath, perm))
+ {
+ // no need to try creating further directories
+ return false;
+ }
+ }
+ }
+
+ return true;
+
+ }
+
+ return ::wxMkdir( dir, perm );
+}
+
+bool wxFileName::Rmdir()
+{
+ return wxFileName::Rmdir( GetPath() );
+}
+
+bool wxFileName::Rmdir( const wxString &dir )
+{
+ return ::wxRmdir( dir );
+}
+
+// ----------------------------------------------------------------------------
+// path normalization
+// ----------------------------------------------------------------------------
+
+bool wxFileName::Normalize(int flags,
+ const wxString& cwd,
+ wxPathFormat format)
+{
+ // deal with env vars renaming first as this may seriously change the path
+ if ( flags & wxPATH_NORM_ENV_VARS )
+ {
+ wxString pathOrig = GetFullPath(format);
+ wxString path = wxExpandEnvVars(pathOrig);
+ if ( path != pathOrig )
+ {
+ Assign(path);
+ }
+ }
+
+
+ // the existing path components
+ wxArrayString dirs = GetDirs();
+
+ // the path to prepend in front to make the path absolute
+ wxFileName curDir;
+
+ format = GetFormat(format);
+
+ // make the path absolute
+ if ( (flags & wxPATH_NORM_ABSOLUTE) && !IsAbsolute(format) )
+ {
+ if ( cwd.empty() )
+ {
+ curDir.AssignCwd(GetVolume());
+ }
+ else // cwd provided
+ {
+ curDir.AssignDir(cwd);
+ }
+
+ // the path may be not absolute because it doesn't have the volume name
+ // but in this case we shouldn't modify the directory components of it
+ // but just set the current volume
+ if ( !HasVolume() && curDir.HasVolume() )
+ {
+ SetVolume(curDir.GetVolume());
+
+ if ( !m_relative )
+ {
+ // yes, it was the case - we don't need curDir then
+ curDir.Clear();
+ }
+ }
+ }
+
+ // handle ~ stuff under Unix only
+ if ( (format == wxPATH_UNIX) && (flags & wxPATH_NORM_TILDE) )
+ {
+ if ( !dirs.IsEmpty() )
+ {
+ wxString dir = dirs[0u];
+ if ( !dir.empty() && dir[0u] == _T('~') )
+ {
+ curDir.AssignDir(wxGetUserHome(dir.c_str() + 1));
+
+ dirs.RemoveAt(0u);
+ }
+ }
+ }
+
+ // transform relative path into abs one
+ if ( curDir.IsOk() )
+ {
+ wxArrayString dirsNew = curDir.GetDirs();
+ size_t count = dirs.GetCount();
+ for ( size_t n = 0; n < count; n++ )
+ {
+ dirsNew.Add(dirs[n]);
+ }
+
+ dirs = dirsNew;
+ }
+
+ // now deal with ".", ".." and the rest
+ m_dirs.Empty();
+ size_t count = dirs.GetCount();
+ for ( size_t n = 0; n < count; n++ )
+ {
+ wxString dir = dirs[n];
+
+ if ( flags & wxPATH_NORM_DOTS )
+ {
+ if ( dir == wxT(".") )
+ {
+ // just ignore
+ continue;
+ }
+
+ if ( dir == wxT("..") )
+ {
+ if ( m_dirs.IsEmpty() )
+ {
+ wxLogError(_("The path '%s' contains too many \"..\"!"),
+ GetFullPath().c_str());
+ return false;
+ }
+
+ m_dirs.RemoveAt(m_dirs.GetCount() - 1);
+ continue;
+ }
+ }
+
+ if ( (flags & wxPATH_NORM_CASE) && !IsCaseSensitive(format) )
+ {
+ dir.MakeLower();
+ }
+
+ m_dirs.Add(dir);
+ }
+
+#if defined(__WIN32__) && !defined(__WXWINCE__) && wxUSE_OLE
+ if ( (flags & wxPATH_NORM_SHORTCUT) )
+ {
+ wxString filename;
+ if (GetShortcutTarget(GetFullPath(format), filename))
+ {
+ // Repeat this since we may now have a new path
+ if ( (flags & wxPATH_NORM_CASE) && !IsCaseSensitive(format) )
+ {
+ filename.MakeLower();
+ }
+ m_relative = false;
+ Assign(filename);
+ }
+ }
+#endif
+
+ if ( (flags & wxPATH_NORM_CASE) && !IsCaseSensitive(format) )
+ {
+ // VZ: expand env vars here too?
+
+ m_volume.MakeLower();