void CentreOnScreen(int direction = wxBOTH );
void CenterOnScreen(int direction = wxBOTH );
+ void Clear();
+
// (uses apply'ed INOUT typemap, see above)
%name(ClientToScreenXY)void ClientToScreen(int* x, int* y);
wxPoint ClientToScreen(const wxPoint& pt);
return val
"
+ void Freeze();
+ void Thaw();
+
+ wxString GetHelpText();
+ void SetHelpText(const wxString& helpText);
+
+ bool ScrollLines(int lines);
+ bool ScrollPages(int pages);
+ bool LineUp();
+ bool LineDown();
+ bool PageUp();
+ bool PageDown();
+
+
// // Properties list
// %pragma(python) addtoclass = "
//---------------------------------------------------------------------------
+
+// TODO: Add wrappers for the wxScrollHelper class, make wxScrolledWindow
+// derive from it and wxPanel.
+
+
class wxScrolledWindow : public wxPanel {
public:
wxScrolledWindow(wxWindow* parent,
void SetScrollPageSize(int orient, int pageSize);
void SetTargetWindow(wxWindow* window);
void GetViewStart(int* OUTPUT, int* OUTPUT);
- void ViewStart(int* OUTPUT, int* OUTPUT);
+ %pragma(python) addtoclass = "ViewStart = GetViewStart"
void CalcScrolledPosition( int x, int y, int *OUTPUT, int *OUTPUT);
void CalcUnscrolledPosition( int x, int y, int *OUTPUT, int *OUTPUT);
void EnableTop(size_t pos, bool enable);
void SetLabelTop(size_t pos, const wxString& label);
wxString GetLabelTop(size_t pos);
+ int FindMenu(const wxString& title);
int FindMenuItem(const wxString& menuString, const wxString& itemString);
%name(FindItemById)wxMenuItem* FindItem(int id/*, wxMenu **menu = NULL*/);
void Enable(int id, bool enable);