#endif
void OnMenuOpen(wxMenuEvent& event)
- { LogMenuOpenOrClose(event, _T("opened")); }
+ { LogMenuOpenOrClose(event, _T("opened")); event.Skip(); }
void OnMenuClose(wxMenuEvent& event)
- { LogMenuOpenOrClose(event, _T("closed")); }
+ { LogMenuOpenOrClose(event, _T("closed")); event.Skip(); }
void OnUpdateCheckMenuItemUI(wxUpdateUIEvent& event);