// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation
-#pragma interface
-#endif
-
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#include "wx/html/htmlwin.h"
#endif
+#include "wx/stockitem.h"
+
BEGIN_EVENT_TABLE(FortyFrame, wxFrame)
- EVT_MENU(NEW_GAME, FortyFrame::NewGame)
+ EVT_MENU(wxID_NEW, FortyFrame::NewGame)
EVT_MENU(wxID_EXIT, FortyFrame::Exit)
EVT_MENU(wxID_ABOUT, FortyFrame::About)
EVT_MENU(wxID_HELP_CONTENTS, FortyFrame::Help)
- EVT_MENU(UNDO, FortyFrame::Undo)
- EVT_MENU(REDO, FortyFrame::Redo)
+ EVT_MENU(wxID_UNDO, FortyFrame::Undo)
+ EVT_MENU(wxID_REDO, FortyFrame::Redo)
EVT_MENU(SCORES, FortyFrame::Scores)
EVT_MENU(RIGHT_BUTTON_UNDO, FortyFrame::ToggleRightButtonUndo)
EVT_MENU(HELPING_HAND, FortyFrame::ToggleHelpingHand)
// Make a menu bar
wxMenu* gameMenu = new wxMenu;
- gameMenu->Append(NEW_GAME, _T("&New"), _T("Start a new game"));
+ gameMenu->Append(wxID_NEW, wxGetStockLabel(wxID_NEW), _T("Start a new game"));
gameMenu->Append(SCORES, _T("&Scores..."), _T("Displays scores"));
- gameMenu->Append(wxID_EXIT, _T("E&xit"), _T("Exits Forty Thieves"));
+ gameMenu->Append(wxID_EXIT, wxGetStockLabel(wxID_EXIT), _T("Exits Forty Thieves"));
wxMenu* editMenu = new wxMenu;
- editMenu->Append(UNDO, _T("&Undo"), _T("Undo the last move"));
- editMenu->Append(REDO, _T("&Redo"), _T("Redo a move that has been undone"));
+ editMenu->Append(wxID_UNDO, wxGetStockLabel(wxID_UNDO), _T("Undo the last move"));
+ editMenu->Append(wxID_REDO, wxGetStockLabel(wxID_REDO), _T("Redo a move that has been undone"));
wxMenu* optionsMenu = new wxMenu;
optionsMenu->Append(RIGHT_BUTTON_UNDO,
//----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(FortyAboutDialog,wxDialog)
+ EVT_BUTTON(wxID_CLOSE, wxDialog::OnOK)
END_EVENT_TABLE()
FortyAboutDialog::FortyAboutDialog( wxWindow *parent, wxWindowID id, const wxString &title,
}
}
- if (htmlText.IsEmpty())
+ if (htmlText.empty())
{
htmlText.Printf(wxT("<html><head><title>Warning</title></head><body><P>Sorry, could not find resource for About dialog<P></body></html>"));
}
wxASSERT( item1 );
item0->Add( item1, 0, wxALIGN_CENTRE|wxALL, 5 );
- wxButton *item2 = new wxButton( parent, wxID_CANCEL, _T("&Close"), wxDefaultPosition, wxDefaultSize, 0 );
+ wxButton *item2 = new wxButton( parent, wxID_CLOSE );
item2->SetDefault();
item2->SetFocus();