- void SetAxisOrientation( bool xLeftRight, bool yBottomUp );
- void SetDeviceOrigin( wxCoord x, wxCoord y );
+ // overridden because origin is bottom left and
+ // axes are inverted
+ void SetAxisOrientation( bool xLeftRight, bool yBottomUp );
+
+ // these need to be overridden as wxPostscriptDC inherits
+ // from the platform dependent wxDC and this we'd call
+ // e.g. wxMSW specific code here.
+ virtual void SetMapMode(int mode);
+ virtual void SetUserScale(double x, double y);
+ virtual void SetLogicalScale(double x, double y);
+ virtual void SetLogicalOrigin(wxCoord x, wxCoord y);
+ virtual void SetDeviceOrigin(wxCoord x, wxCoord y);